This is a board game that incorporates elements of mini-games. While the concept is interesting, the implementation leaves much to be desired. There is some training in the game, but the instructions are presented in an inconvenient and difficult-to-understand manner. You have to figure out the rules as you play, which adds to the frustration.
There is also a plot in the game, although it is presented in a schematic and superficial way. The story starts with the main character fleeing from home after a conflict with his mother. After his father's death, she started a new relationship. Once on the streets, he encounters difficulties until he meets Rose, who works at a center that helps people in difficult situations. However, the progression of the plot and the development of relationships between the characters are poorly presented. There are practically no scenes where the relationship between the characters is revealed.
I didn't play it to the end, because the plot didn't arouse any interest. This is not a story where you want to empathize with the hero or follow his suffering. What is happening is so annoying that at some point it just doesn't matter.
The graphics and interface are also not encouraging. They are confusing and inconvenient, and give the impression that the game has not been thoroughly tested. The art style in the scenes may be appealing to some, but overall, it's average and doesn't stand out.
As a result, the game left me with a sense of wasted time. Despite the interesting concept, the poor execution let it down.
There is also a plot in the game, although it is presented in a schematic and superficial way. The story starts with the main character fleeing from home after a conflict with his mother. After his father's death, she started a new relationship. Once on the streets, he encounters difficulties until he meets Rose, who works at a center that helps people in difficult situations. However, the progression of the plot and the development of relationships between the characters are poorly presented. There are practically no scenes where the relationship between the characters is revealed.
I didn't play it to the end, because the plot didn't arouse any interest. This is not a story where you want to empathize with the hero or follow his suffering. What is happening is so annoying that at some point it just doesn't matter.
The graphics and interface are also not encouraging. They are confusing and inconvenient, and give the impression that the game has not been thoroughly tested. The art style in the scenes may be appealing to some, but overall, it's average and doesn't stand out.
As a result, the game left me with a sense of wasted time. Despite the interesting concept, the poor execution let it down.