Game seems nice so far. Some feedback:
-escape keypress seems extremely sensitive, leading to menu opening about 3 times in half a second (and closing). Hard to enter menu at all to, for example, save or reload.
-Game could do with an auto-save feature on certain set intervals (i.e. waking up), especially given some of the bugs currently in the game:
-As mentioned by others, possible to get "stuck" when pressing the wrong turn in certain areas (i.e. town, school) and not being able to leave the "world map" anymore, having to reload save.
-Some of the AI voices sound weird (Specifically some noises Clair makes); would advise focusing voiced AI on a single character for consistency, as there's no real value to "hey, hi, let's go" coming through dozens of times on several characters.
-Would appreciate an auto-advance dialogue function - not at hyperspeed, but so you can have a scene progress at a natural pace. Current pace is pause, on press or hyper - could do with an automated variant in the middle.
-The gallery integration is clever, but I find it odd that I have to pay to unlock 'scenes' which I very much witnessed myself. I'd assume the pay-to-unlock mechanic would be to see scenes that you missed specifically due to choices you make, or for scenes that your character specifically misses.
-Would appreciate movement being quicker when dashing, given the amount of repeat movements you do (f.e. get breakfast/dinner and coming back from or going to the bus).
Post sounds a little too critical maybe, hope it's valuable feedback because this is pretty impressive for a first release. AI art is good, if sometimes a bit out of character with the dialogue being played. Hope you do well with future development.
For the dev/anyone who played so far: How much content is actually available in this release? I've finished week 1 and put a lot of time into chess, as well as saved money for the group to go out together, but none of those have seemed relevant. Also studied math and then fell asleep in class anyway. Do all these skills lead somewhere as of right now, or not yet?