[v6.2.0 review]
This game is fun and honestly pretty addicting, but it has a lot of design flaws that hamper the experience.
The art is stellar, with NSFW mode enabled, porn is pretty much everywhere. From the the enemies, the idols, the in-universe advertisements, and even the weapons and shopkeepers, high quality NSFW art and models are everywhere. Coupled with the solid gameplay, it makes for an incredible porn game.
The gameplay is pretty solid, trying to go for the highest score before chickening out and ending your run while trying not to wipe out, while rotating through 8 (2 at a time) maps and 4 unique weapon kits (50+ total) every 2 battles is a very fun gameplay loop. However, there really is only 1 mode currently, which can get pretty repetitive.
There are also 4 AI characters you control. You can swap between them, and they all have unique movement abilities, as well as a equipped weapon set. 2 of these abilities feel incredibly situational at level 1 (teleport and wall-jump), so I almost never swap to these characters. They get better as they upgrade, but the XP gain is incredibly slow.
How the game handles its progression feels incredibly tedious. Having to do a laundry list of tasks and gather enough money to purchase your way to the next upgrade is not fun and slows the games pace a lot. Even a simple "play to rank up" like splatoon, and a tutorial of the new unlocks would've sufficed.
There are 20(?) stocks called bits, but each map only gives 3 types, only viewable on the in-game news, each of which have fluctuating price points (only viewable in the exchange) .Its a chore to go for and remember certain bits, as some of them are required for permanent upgrades, and buildings are typically far away until you unlock flight or fast travel, which take a lot of play time.
The game's hub is also really poorly made, the layout of all the buildings shuffles every in-game day (8 battles), and the buildings don't stand out from eachother unless they face you. Each store is associated to a basic color on the minimap with no text, memorizing what each store corellates to what color feels like a chore. A simple and non-changing hub area (like splatoon) would feel way better, as you could easily identify buildings and quickly remember where stuff is without having to go up to faraway random buildings to check.
While there is a lot of negative stuff, I actually REALLY like this game, in fact, this is my first ever review on the site lol. I would highly reccommend giving this game a shot if you like Manyakis artstyle (check their twitter, its stellar), and are willing to look past its flaws.
Also:
**NEVER LET YOUR GIRLS BATHE**
(forces you to wait 10 minutes to play the game, and they only get a little XP with NO VISUALS LOL)
They should revamp this feature or increase the availablity of purchasable girls, especially early game, so it would make sense to swap out your girls.
This game is fun and honestly pretty addicting, but it has a lot of design flaws that hamper the experience.
The art is stellar, with NSFW mode enabled, porn is pretty much everywhere. From the the enemies, the idols, the in-universe advertisements, and even the weapons and shopkeepers, high quality NSFW art and models are everywhere. Coupled with the solid gameplay, it makes for an incredible porn game.
The gameplay is pretty solid, trying to go for the highest score before chickening out and ending your run while trying not to wipe out, while rotating through 8 (2 at a time) maps and 4 unique weapon kits (50+ total) every 2 battles is a very fun gameplay loop. However, there really is only 1 mode currently, which can get pretty repetitive.
There are also 4 AI characters you control. You can swap between them, and they all have unique movement abilities, as well as a equipped weapon set. 2 of these abilities feel incredibly situational at level 1 (teleport and wall-jump), so I almost never swap to these characters. They get better as they upgrade, but the XP gain is incredibly slow.
How the game handles its progression feels incredibly tedious. Having to do a laundry list of tasks and gather enough money to purchase your way to the next upgrade is not fun and slows the games pace a lot. Even a simple "play to rank up" like splatoon, and a tutorial of the new unlocks would've sufficed.
There are 20(?) stocks called bits, but each map only gives 3 types, only viewable on the in-game news, each of which have fluctuating price points (only viewable in the exchange) .Its a chore to go for and remember certain bits, as some of them are required for permanent upgrades, and buildings are typically far away until you unlock flight or fast travel, which take a lot of play time.
The game's hub is also really poorly made, the layout of all the buildings shuffles every in-game day (8 battles), and the buildings don't stand out from eachother unless they face you. Each store is associated to a basic color on the minimap with no text, memorizing what each store corellates to what color feels like a chore. A simple and non-changing hub area (like splatoon) would feel way better, as you could easily identify buildings and quickly remember where stuff is without having to go up to faraway random buildings to check.
While there is a lot of negative stuff, I actually REALLY like this game, in fact, this is my first ever review on the site lol. I would highly reccommend giving this game a shot if you like Manyakis artstyle (check their twitter, its stellar), and are willing to look past its flaws.
Also:
**NEVER LET YOUR GIRLS BATHE**
(forces you to wait 10 minutes to play the game, and they only get a little XP with NO VISUALS LOL)
They should revamp this feature or increase the availablity of purchasable girls, especially early game, so it would make sense to swap out your girls.