I don't really get what all the buzz is about. It's frankly a pretty average game. From writing, to graphics, to gameplay, this game is ok, not great.
The renders are low polygon and poorly lit. Some shots such as the TV watching scene near the beginning and the breakfast after it have severely oversaturated colors. Dark edges in the corners give the setting a horror movie doll-house feel. Against the colorful and dark backgound the character models have a deathly appearance. In general the characters look like they're wearing corpse paint. The character models themselves appear to be very similar to those in Harem Hotel, but possibly less well textured. That is to say, they are competent but dated. Later in the game the lighting and colors improve marginally, but the background textures become blurry and flat.
Fight scene minigames come out of nowhere and feel more tacked on than polished. The choices are unclear on whether they help you. Since the villain character is a cliche bully and there isn't much context, I can't get invested in the outcome. The combination of poorly developed drama and clumsy design makes action sequences frustrating, merely a hurdle to the content of the game. Dialogue options are better but not by much. It's the same point system I've seen a hundred times. Compliment the girl and get 2 points, get enough points and you can lay her 3 chapters in. Yea, other games have done it better, but it is nice that the tally is kept somewhere accessible. That way you can get all the scenes easily when you lose interest in the text. Missing a sex scene early will bar your access to all further encounters with that character. Several times these missed opportunities are not broadcast at all. None of your choices matter. It's not even good or bad outcome, just do you see a scene or not. If not, especially early on, then you miss out on up to half the game. Most "bad" choices end in an immediate game over. During the sex scenes there are buttons you have to press on alternating sides of the screen. As a result you always need to keep both hands on the mouse and keyboard or use the mouse exclusively.
That brings me to the writing, which is generally the most lauded part of this game. It feels familiar rather than good. I chuckled a few times in the opening act at the characters awkward friendlyness. He's a likeable enough self-insert for the player. However, as the story progresses the awkwardness starts to feel uncomfortable rather than endearing. The plot is fairly cookie cutter. There's a scene where a girl falls asleep in your lap. There's a shopping scene where you watch a girl try on outfits. There's a scene where a girl sees you sleeping naked and can't help but get turned on by your enormous penis. Yea, I've seen it all before a hundred times. These archetypal scenerios arent even really all that good by relatively shallow game's standards (like Photo Hunt or Love and Sex, who sacrifice some writing to give the player a greater sense of freedom). Na, they just feel like a chore here. It's as if there is a law somewhere the writer is dispassionately following that a clothing store needs to be in every adult game. Even small things like having a third person narator describe charaters actions, or even have the protagonist do it more often would drastically improve the game. Everyone is just motionlessly talking through most of the dialogue, not interacting with the environment or eachother. The author even opted to use HAHA rather than, in my opinion, the much more immersive and descriptive option of "her stern expression breaks, only for a moment, as she lets out a shy laugh. As she tries to repress it, she snorts softly. Her face floods firey red". Like please, please can I have a narrator, damn! Even in very well made VN and KNs the creator doesn't assume the art speaks completely for itself (the art here isn't even all that good). Later in the game the dialogue improves and the plot thickens, only to fall back on pop culture references and bland plot twists. Sometimes the references painfully forced. The Joker makes an appearance, there are quotes from several episodes of Rick & Morty, etc. One character in particular, Moloch, who is a primary antagonist and one of the love interest's father, dies offscreen in an unspectacular way.
Final thougts? The direction is ok, good angles and pacing. The premise is strong at first but devolves into a chosen one cliche. The execution is merely passable. The creator clearly has a great sense of humor. In the early slice of life portions the premise is at once relatable and emotionaly impactful. Every new scene would get my hopes up again, something new perhaps, only to have some crippling flaw that ruined my enjoyment. At least it doesn't waste your time like a lot of point and click and RPGM games on the site. Worth your time if you really need to kill some and have absolutely nothing beter to do.