Others - One Potion Please! [v0.17] [CoderGuy111]

  1. 4.00 star(s)

    KermitThyFrogith

    Peak potential.

    This could easily become a 5/5. Fun gameplay. Fun interactions. All it needs is more actual characters and stories, but those will come with time. Decent transformation stuff. Just very enjoyable.
  2. 5.00 star(s)

    NoUsername4Me

    Concept is extremely well-executed with great dialogue to boost. The game manages to do a difficulty curve in this genre better than some large titles.

    The demo already grants a good insight into how a finished product may look, and even if the only changes from demo to full release would be more content, the gameplay loop should be enough to keep most enticed throughout.

    Overall amazing experience, looking forward to update drops
  3. 4.00 star(s)

    Luvmuffin182

    Fun game with good art, unfortunately some of the combinations don't work. I would sit there and look at the person with all the right parameters and it would say I missed a potion or wasted one. Other than possible failure on my part the game is fun, funny, and has big titties.
  4. 5.00 star(s)

    RapidMagic0705

    For a first version, this game is great. If you're a fan of transformations, ass expansion, breast expansion, and puzzle games, this is 100% worth your time. Very few games I've played on this site seem to hit quite like this.

    The games story is cute and simplistic, guy starts selling health potions in front of a dungeon, so dungeon master commands him to work for her and start making adventurers jobs harder by giving them transforming potions that directly make their specific class harder. Eventually you have to start dealing with multi-class adventurers, adventurers with cursed gear, and worrying about what enemy the adventurer is going to fight before you mix your potion.

    Very fun puzzle game, super excited to see where this goes
  5. 4.00 star(s)

    bitchq3

    It's always hard to rate a game still in it's alpha stages, but I believe One Potion Please! certainly has the potential to be a fun and interesting game upon its' completion. The gameplay itself is deceptively simple: observe the present character in front of you, and based upon their class, items, needs, and future opponents, sell them a health potion with a specific type of kick. There are also some re-occurring adventurers to have their own problems that you need to solve for them, forcing the player to be both a hindrance and helper to these characters. Given the addition of more characters and transformations, this game could certainly be a fun adventure. My one concern would be the gameplay becoming a bit monotonous, as it really functions as a bit of a one trick pony right now. The addition of some sort of minigames here and there might add a bit more variety to the game, but that's just my opinion.
  6. 5.00 star(s)

    Kiryuuco

    DEMO
    Great premise and game design, really excited to see development of this one continue.
    Great dialogue, gameplay loop, and funny moments, specially really enjoyed the tentacle monster using his reading glasses.
  7. 5.00 star(s)

    S_i_E_g

    10/10 if expansion is your thing. That is enough said, --200 characters are required so let's just praise whoever came up with this I guess.

    In future, you can tell that they've considered a serious problem, games of this type not actually being the sort you want to "play" and often the sort you don't want to be forced to grind.

    What I mean is that there's a lot of games with defeat-h-scenes for instance whereas this game very strictly encourages you to not to lose and losing is a soft reset.

    There's an immediate reward for your actions, though there aren't any serious h-scenes as of yet, if there were you would go from h-scene to h-scene after every completed potion. On top of that there's just enough variety in the characters especially if you consider that they don't have to stop there and it seems pretty simple to add more.

    That's not actually the thing that deserves praise, what deserves praise is that IF there are animations planned for enemies, that means you actually get an animation based on whether you pass or fail the potion--I think that'd be great if it actually happens. I had fun trying to actually do the right thing and being rewarded for it would be nice, eventually it was better to just slam them full of every potion as there's not a real penalty--at least after you complete the game or at all that I'm aware of.

    Even without it though, this is actually a fun game with fun dialogue and is simple enough that you can do your thing and have enjoy it.

    One complaint would definitely be the lack of clarity when it comes to the items, the thief that robs you for instance felt really weird because you feel like you must be missing something or doing something wrong. Luckily that pays off.

    This game has the sort of future potential that I'd willingly pay for.
  8. 4.00 star(s)

    Just a Horny Bastard

    Even as early on in dev as this is, strong concept and rock-solid execution make it a great game to watch for any expansion fans. And Wahee's art is really just perfect for the job. Only reason it's not 5 stars is basically all the alpha-state roughness around the edges, and that I just want more lmao