Tatsumaki is hot and I like the grind to build up Hero too. I wish there was an endless way to grind, get all equipment/passives/helpers, constantly climb the hero rankings/farm rep for both factions, and some endgame content where I upgrade the city or whatever. At the moment the four areas just have a repeatable fight once you fully explore them giving like 60 currency per win, when I already get 850 daily from maxing out the income skilltree, it'd be nice if fighting income ramped up more aggressively to encourage going to new areas earlier, fighting tougher enemies, and investing into combat stuff earlier imo, because I'll just farm the first stage until my OP build is complete then go to new areas just to collect passives/skill points. Hero is a damn cultivator growing stronger by breathing, keeping a small army in his dantian (I have a shark, goblin, siren, and imp following up my attacks sometimes), and buying magical artifacts (I only got a 4% crit ring, but would love getting the option to buy a bunch more stuff). It'd be cool if interacting with Garou later in the story unlocked a martial arts skill tree
I'd like it if fully exploring a zone unlocked the option to select the event I want to trigger so I can mix-and-match passives or farm stat points. Or just unlock certain locations like the moth girl who sells artifacts or the fighting ring. The $2500 you get at the start of the game is a lot too, unless there are a lot of outfits/sex dungeon things planned
There's a lot of content because Hero and Tatsumaki start fucking early and often, there's basically no pussyfooting or focus splitting, they're already talking about what they'll do after retiring as heroes and shit, I could fully see a marriage ending in like 0.5. I like it this way, it's basically a romance route with some monster girl scenes here and there you can skip, at least for now. There's a villain monstergirl who explicitly wants to cuck Tatsumaki but it'll probably be fine