So this is Eva's second game and it actually took me quite a lot of time to bring myself to play it after the first one. The main reason for that is also one of the games main features: It lets you play a male and a female main character at the same time. So you're following both Ian and Lena through their lives and make decisions for them. It gives the whole game the feel of a playable soap opera. I on the other hand generally prefer games with only one MC, be it male or female and I'm still not a 100% sold on the idea, but the rest of the game is so good, that I ended up being quite happy with it anyway.
The second big "selling point" of the game are the plethora of player choices and the mountain of permutations that those decisions create. That makes the game probably one of the most nonlinear linear games on this site. Yes, it is linear in the sense that all the events in it have a fixed order and there is no sandbox where can choose where your MC goes for example.
Instead it has the normal Ren'Py decision system, but it has a lot of those. There is also a stats system that might lock you out of or open you up for certain decisions depending on previous decisions and that are separate for both main characters.
And damn...are there many decisions and they allow you to very much play the game almost in any way that you can conceive. Both of the MCs can enter in numerous relationships with other characters and of course with each other. They can have open relationships, committed and faithful relationships or cheat on their partner and so on and so forth.
This leads to a large number of potentially different playthroughs. I opted in my playthrough for one version in which the two MCs fooled around a bit with each other and other people and then decided to try it and enter a more committed relationship with each other.
But you can also play the game in a way in which both are in completly different relationships or a version in which both are just fucking around or a version in which they cheat on each other or a version in which they are cheating with each other on their individual girl/boyfriend.
Another strong point of the game is the writing. In line with the idea that this is a playable soup opera, there also isn't a very obvious and palpable main story with a more or less set goal it is building towards in the game (at least so far). Instead you follow the lives of the characters and their relationships and how they interact, influence each other and develop over time.
While the characters aren't absolutely perfect they are generally written on a very high level. Yes, some of them are a bit of a cliche, but they still all work pretty well and give you a good idea of the person they are supposed to be. If I would level one criticizm against the game in regards to the characters it would be that a lot of them are really flawed human beings and somewhat unlikeable.
So...yeah...if the art style is appealing enough for you (and I think it has improved compared to Eva's first game) and you're at least okay with the two MC concept, I would recommend to give this one a try. It really is impressive how much is in this game and how much freedom the player has. If there is any "linear" game in which the decision of the player mean something, I would say this is it.
The second big "selling point" of the game are the plethora of player choices and the mountain of permutations that those decisions create. That makes the game probably one of the most nonlinear linear games on this site. Yes, it is linear in the sense that all the events in it have a fixed order and there is no sandbox where can choose where your MC goes for example.
Instead it has the normal Ren'Py decision system, but it has a lot of those. There is also a stats system that might lock you out of or open you up for certain decisions depending on previous decisions and that are separate for both main characters.
And damn...are there many decisions and they allow you to very much play the game almost in any way that you can conceive. Both of the MCs can enter in numerous relationships with other characters and of course with each other. They can have open relationships, committed and faithful relationships or cheat on their partner and so on and so forth.
This leads to a large number of potentially different playthroughs. I opted in my playthrough for one version in which the two MCs fooled around a bit with each other and other people and then decided to try it and enter a more committed relationship with each other.
But you can also play the game in a way in which both are in completly different relationships or a version in which both are just fucking around or a version in which they cheat on each other or a version in which they are cheating with each other on their individual girl/boyfriend.
Another strong point of the game is the writing. In line with the idea that this is a playable soup opera, there also isn't a very obvious and palpable main story with a more or less set goal it is building towards in the game (at least so far). Instead you follow the lives of the characters and their relationships and how they interact, influence each other and develop over time.
While the characters aren't absolutely perfect they are generally written on a very high level. Yes, some of them are a bit of a cliche, but they still all work pretty well and give you a good idea of the person they are supposed to be. If I would level one criticizm against the game in regards to the characters it would be that a lot of them are really flawed human beings and somewhat unlikeable.
So...yeah...if the art style is appealing enough for you (and I think it has improved compared to Eva's first game) and you're at least okay with the two MC concept, I would recommend to give this one a try. It really is impressive how much is in this game and how much freedom the player has. If there is any "linear" game in which the decision of the player mean something, I would say this is it.