- May 26, 2017
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A bit of explanation:That ended up working thank you, though i'm not sure why saves on the screen where it specifically tells you to save don't work.
In the base game, at the end of a chapter, the game jumps from the script of the chapter to the master_script:
This script is used to:
- depending on the chapter number, jump to the next chapter or call the 'to be continued' screen ;
- update some variables. It's very useful to introduce variables a posteriori.
chapter12prologue_script → master_scriptWith the mod, the 'end of chapter save' screen is added between the two. Because it's not in either, it doesn't get updated and should stay safe.
chapter12prologue_script → 'end of chapter save' screen → master_scriptIn this last update, the instructions of jumping to the master_script was changed to jump to chapter12_script.
In the current version, the order is
chapter12prologue_script → chapter12_script → master_scriptAfter you loaded this save, you were in the 'end of chapter save' screen and the only path forward was the master_script followed by the 'to be continued' screen.
'end of chapter save' screen → master_scriptWhen you went back, you arrived at the end of chapter12prologue_script and were able to receive the updated instruction which sent you to chapter12_script.
This can only happen when a chapter is subdivided into a prologue, main part and/or epilogue.