This is a reviw for the v0.15a.
The market for "parasite" and "Squick" games is very limited. This is one of the better ones (especially with this version). The game has very good corruption/infection sequences that make it well worth the play. The story is neat and the main character is as dumb as you'd expect from this type of game but her responses are fairly realistic (most of the time).
Previous versions of this gane were plagued with beginner RPGMaker problems, example: severe lack of direction, too hard, very simple writing (minimal diologue/plot) and poor level design. Some of these problems still exist such as the game difficulty and level designs, but when you compare this with previous versions it really shows how hard the creator is trying. Some of the changes that seem to have been made to improve the game (that I noticed) are as follows:
* The difficulty can be reduced quicker with farming/grinding in specific areas (usually side areas, such as the zombie basement sidequest)
* The dialogue and story have been dramatically fleshed out!
* Fleshed out character personalities.
* A Quest log that tells where to go and who to talk to next has been added!
*Some of the CGs seem to have some post work (at least to me) and that helps them look better.
* Added markers (Balloons/Sparkle effects) on things that you need to or should interact with.
This newest version (0.15a) is supposed to be Saefix's final version on RPGMaker MV since he is remaking the game (including CG pictures) in RPGMaker MZ. I've seen some of the new work on his Patreon and have high hopes for the future release, I will probably do an updated review when the new version comes out
Edit: Grammar.
Edit 2: raised score to 5 star because being just 4 star lowered the average when I did the review in hopes to raise it.
The market for "parasite" and "Squick" games is very limited. This is one of the better ones (especially with this version). The game has very good corruption/infection sequences that make it well worth the play. The story is neat and the main character is as dumb as you'd expect from this type of game but her responses are fairly realistic (most of the time).
Previous versions of this gane were plagued with beginner RPGMaker problems, example: severe lack of direction, too hard, very simple writing (minimal diologue/plot) and poor level design. Some of these problems still exist such as the game difficulty and level designs, but when you compare this with previous versions it really shows how hard the creator is trying. Some of the changes that seem to have been made to improve the game (that I noticed) are as follows:
* The difficulty can be reduced quicker with farming/grinding in specific areas (usually side areas, such as the zombie basement sidequest)
* The dialogue and story have been dramatically fleshed out!
* Fleshed out character personalities.
* A Quest log that tells where to go and who to talk to next has been added!
*Some of the CGs seem to have some post work (at least to me) and that helps them look better.
* Added markers (Balloons/Sparkle effects) on things that you need to or should interact with.
This newest version (0.15a) is supposed to be Saefix's final version on RPGMaker MV since he is remaking the game (including CG pictures) in RPGMaker MZ. I've seen some of the new work on his Patreon and have high hopes for the future release, I will probably do an updated review when the new version comes out
Edit: Grammar.
Edit 2: raised score to 5 star because being just 4 star lowered the average when I did the review in hopes to raise it.