0.1 Review
Game has some potential, unfortunately from what we have now it's really repetitive. All what player has to do is to make potions and sell them, which of course gives you money. Once you grind 300 (that can be done in a span of 5 minutes), you can unlock the main H-Scene as it is for now.
The hard part here is only memorize the recipes, once you get a hang of it, from overwhelming game becomes just a matter of muscle memory to drag and drop cursor in correct spots.
H-Scenes are on the good side. I liked the art which is kind of pixelated, but also in high enough quality to give space for a lot of details. "Magical Girl Clicker" also had something similar if you are looking for more of it. The animations also are pretty good and there is nothing bad I can say about them. For now there are only two H-Scenes, one as a reward for grind, the other one appears as soon as you fill the meter - as a punishment.
As for the lore, it's just there just for the sake of it. It just tells you what and where in the form of messages and that's all.
What I'd like to see is for this game to have a little more depth in gameplay. We all know no one is looking for a game of the year in H-games, but it would not hurt to have some more interactions other than drag and drop.
I decided to bump up a score a bit since that's dev first approach in this genre and because this is just the first version. However if things stay as they are, and the game won't work on it's flaws, then it's just your another average H-Game. We'll see how things will go.