A brief intro, first: I have some finished games published
Project:
Unnamed sexy souls-metroid-vania in-planning project (Unity). This is a side-side project I worked some time ago with plans for stuff like advanced-cloth-damage-combat-sex-skill-building-non-linear-narrative that never went much far because of my other main projects. It requires a lot of programming for the action mechanics and enemy AI (coding is what I like to do), so I could never get much into work on art assets. But If a had a partner/team that helped me on that field, maybe this project could take off...
Here's a quick demo video:
Here's the main character base layered sprites:
View attachment idle-sprite-map.7z
Developer:
Me and hopefully more
Looking for:
2D/3D Artist (which tools you use doesn't matter, as long as the final asset is good and the style is consistent)
Employment Type:
Shared revenue, when/if the project is out
Work commitment:
It's part time for me. (part-part time actually)
Preferred method of contact:
F95 Direct Message
Job Description:
It would be great to partner with someone able to:
(1) Create background art and side-scroll tile maps for world building. It doesn't matter which tools (3D, 2D) they use, as long as the style is compatible with the one you can (roughly) see in the video.
Here's is the tile-map I made for the demo video:
(2) Convince me my "art style" suck and impose their own, also assuming art for characters ?
Additional comments:
-
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(and one on hold). I'm currently taking a break due to a serious burn-out (among other issues). But I'm a freaking workaholic, and today I wondered: "what if I could work this thing in a team ?". Well... I'm posting here to check if this idea is feasible.Project:
Unnamed sexy souls-metroid-vania in-planning project (Unity). This is a side-side project I worked some time ago with plans for stuff like advanced-cloth-damage-combat-sex-skill-building-non-linear-narrative that never went much far because of my other main projects. It requires a lot of programming for the action mechanics and enemy AI (coding is what I like to do), so I could never get much into work on art assets. But If a had a partner/team that helped me on that field, maybe this project could take off...
Here's a quick demo video:
Here's the main character base layered sprites:
View attachment idle-sprite-map.7z
Developer:
Me and hopefully more
Looking for:
2D/3D Artist (which tools you use doesn't matter, as long as the final asset is good and the style is consistent)
Employment Type:
Shared revenue, when/if the project is out
Work commitment:
It's part time for me. (part-part time actually)
Preferred method of contact:
F95 Direct Message
Job Description:
It would be great to partner with someone able to:
(1) Create background art and side-scroll tile maps for world building. It doesn't matter which tools (3D, 2D) they use, as long as the style is compatible with the one you can (roughly) see in the video.
Here's is the tile-map I made for the demo video:
(2) Convince me my "art style" suck and impose their own, also assuming art for characters ?
Additional comments:
-