First time playing the game at v.0.9.0 :
The game definitely left positive impression on me overall. I tried it because the plot. Island stranded games are my weakness, and this is quite a good one. To structure my review somehow ( and since the game is still in work progress), i'll separate my thoughts in 3 category: + for the positive; - for the things i didn't liked or were lacking; * for the potential features i would like to see added in the future.
+ Very nice art! There are different expressions for the girls and the h-scenes are motioned. We are in a time where the AI is spewing games everywhere and it becomes relatively easy for everybody to create so called a ''game''. So to see somebody seemingly put a lot of effort into the drawing and to the details is rare and appreciated, and elevate the game to another level.
+ So many features within the game: We have a map, which act as teleport and fast traveling. We have message log and task note to remind you what need to be done, or with who to talk to next. We have gallery with all the h-scenes accessible during gameplay, which is good, you don't have to logg out to the menu each time to see something. Very tidy HUD and easy to work with. Whatever helpful feature exist in any other games, it's presented here.
- Tbh i don't have anything negative to talk about so much in mind. But i definitely didn't liked the start of the game and the H-scene with the stewardess. Not that the scene was bad, but it is so out of place and meaningless. Which passenger after become dizy during a flight get invited to the personnel's cabin and get laid there( plot twist: she would be revealed as succubus ahead in the story ... just a joke, that would be brutal).
- The MC himself: Simply at times his writing feels like he's a young boy, it is a little comical, but it contrast with the reality and the situation he's in. He would get so irritated on few situations where the others didn't believed what he saw. He's also a mega simp ... it's not bad to be just a little bit, but is very bad to that extend. Offering his help and service unconditionally to everyone. He will even volunteer to wash the bimbo girl's clothes without anything in return, wtf? He need to step up a little.
* Now what i would like to see in the future: I thought a little bit of grinding won't be harmful. I mentioned above how all these features make the game so easy, it feels like a narrative novel so far, but not 2d rpg survival game. Every one is so chill, like they are on vacation. We only had a little bit of fight with monkeys and boar, but apparently no one seems very worried of food/water/heat enough. Since it's an island(pirates in the past etc...) i thought at first there may be implemented something similar to treasure of nadia's system(epitome of satisfaction within the grinding process), but there won't be anyone to sell your findings to. Still there should be anything else which would fit this game, maybe Tame it! ?
The game definitely left positive impression on me overall. I tried it because the plot. Island stranded games are my weakness, and this is quite a good one. To structure my review somehow ( and since the game is still in work progress), i'll separate my thoughts in 3 category: + for the positive; - for the things i didn't liked or were lacking; * for the potential features i would like to see added in the future.
+ Very nice art! There are different expressions for the girls and the h-scenes are motioned. We are in a time where the AI is spewing games everywhere and it becomes relatively easy for everybody to create so called a ''game''. So to see somebody seemingly put a lot of effort into the drawing and to the details is rare and appreciated, and elevate the game to another level.
+ So many features within the game: We have a map, which act as teleport and fast traveling. We have message log and task note to remind you what need to be done, or with who to talk to next. We have gallery with all the h-scenes accessible during gameplay, which is good, you don't have to logg out to the menu each time to see something. Very tidy HUD and easy to work with. Whatever helpful feature exist in any other games, it's presented here.
- Tbh i don't have anything negative to talk about so much in mind. But i definitely didn't liked the start of the game and the H-scene with the stewardess. Not that the scene was bad, but it is so out of place and meaningless. Which passenger after become dizy during a flight get invited to the personnel's cabin and get laid there( plot twist: she would be revealed as succubus ahead in the story ... just a joke, that would be brutal).
- The MC himself: Simply at times his writing feels like he's a young boy, it is a little comical, but it contrast with the reality and the situation he's in. He would get so irritated on few situations where the others didn't believed what he saw. He's also a mega simp ... it's not bad to be just a little bit, but is very bad to that extend. Offering his help and service unconditionally to everyone. He will even volunteer to wash the bimbo girl's clothes without anything in return, wtf? He need to step up a little.
* Now what i would like to see in the future: I thought a little bit of grinding won't be harmful. I mentioned above how all these features make the game so easy, it feels like a narrative novel so far, but not 2d rpg survival game. Every one is so chill, like they are on vacation. We only had a little bit of fight with monkeys and boar, but apparently no one seems very worried of food/water/heat enough. Since it's an island(pirates in the past etc...) i thought at first there may be implemented something similar to treasure of nadia's system(epitome of satisfaction within the grinding process), but there won't be anyone to sell your findings to. Still there should be anything else which would fit this game, maybe Tame it! ?