Game Review: Past Tense Ch.1
Past Tense starts with a premise that unfortunately feels a bit tired. The story of an MC who has faced or is facing a tragedy and now has to "become the man of the house" has been done many times before. This game doesn’t add anything new to that formula. One of the biggest issues is how it handles the emotional core of the story. From the start, you know the MC is upset about something, but you’re not given any context or backstory. Without knowing what happened or even what his relationship is to the family, it’s hard to relate to his feelings, and the emotional weight just doesn’t land.
The dialogue isn’t much better. There’s no inner monologue or depth to the conversations, which makes it hard to connect with the characters or get excited about where things are going. The romance so far feels lackluster as well, though it’s worth noting that this is still an early stage of the game. Even so, a stronger opening would have gone a long way.
Visually, Past Tense does well. The graphics are pretty good, though for some reason, the MC’s design feels a bit off—he just looks strange compared to the other characters. As for the music, it’s repetitive to the point of being distracting. With the same tunes playing regardless of the scene, it lacks the variety needed to set the mood or build immersion.
Overall, while Past Tense has some decent visuals, its unoriginal story, weak emotional setup, uninspired dialogue, and repetitive music hold it back. It’s still early days for the game, so there’s room for improvement, but as it stands, it doesn’t leave a strong first impression.
Past Tense starts with a premise that unfortunately feels a bit tired. The story of an MC who has faced or is facing a tragedy and now has to "become the man of the house" has been done many times before. This game doesn’t add anything new to that formula. One of the biggest issues is how it handles the emotional core of the story. From the start, you know the MC is upset about something, but you’re not given any context or backstory. Without knowing what happened or even what his relationship is to the family, it’s hard to relate to his feelings, and the emotional weight just doesn’t land.
The dialogue isn’t much better. There’s no inner monologue or depth to the conversations, which makes it hard to connect with the characters or get excited about where things are going. The romance so far feels lackluster as well, though it’s worth noting that this is still an early stage of the game. Even so, a stronger opening would have gone a long way.
Visually, Past Tense does well. The graphics are pretty good, though for some reason, the MC’s design feels a bit off—he just looks strange compared to the other characters. As for the music, it’s repetitive to the point of being distracting. With the same tunes playing regardless of the scene, it lacks the variety needed to set the mood or build immersion.
Overall, while Past Tense has some decent visuals, its unoriginal story, weak emotional setup, uninspired dialogue, and repetitive music hold it back. It’s still early days for the game, so there’s room for improvement, but as it stands, it doesn’t leave a strong first impression.