Final Update for Version PD3.
Testing! Testing!
All renders, animations, coding, and SFX have been completed. I will now enter the testing phase, which means 4 different routes with 4 different endings plus 1 secret ending. It's nothing critical, just an option for those who follow a very specific path, and it's just 1 render.
Now, onto some big factor regarding this update. I had to make some changes. What does this mean? Not much overall, just that I had to redo some variables.
What does this mean for you? Sadly, that you have to restart. Or maybe just load before establishing the relations, that may help.
Another unrelated change will be on the next updates and how they will be structured. Initially I had made a statement that the updates would be 1 in-game week per update. That won't be logical in the long run. Why? Simple. I have all major points/events in the story drafted, including the in-game duration of the story and I will share some points as to what will change in my previous statement and why.
What changed?
I believe it would be best to make 2 in-game weeks per update.
Why?
As I said, I know the duration of the story, and I will break down some non spoilery but critical info. As you know the project is titled Peace of Mind: Watcher's Eye. That there is you first clue. Peace of Mind. Watcher's Eye is the current arc within the story. So is it more than one game? No. I separated the story into 2 arcs, Watcher's Eye (WE) and Roots of Malice (ROM). Each arc is meant to tackle a specific point in mc's journey, and take 6-ish in-game months, and 1 week per update would take years if not decades. We don't want that. WE attacks mc's battle to find peace at last and establish what he truly holds dear to his heart, while ROM deals with mc facing his past while ensuring a safe future for his loved ones. Another reason I had this safeguard in place was project size. If the project becomes to big, I have a clear point where I could split it. Just know from the get go, this was always the plan and... there WILL be a time-skip that is tied into the story. Why? Face-Off isn't based on reality. If you understood, good for you, if not, don't worry, you'll enjoy it.
That's all for now. Back to testing.