Staff member
Aug 6, 2016

Peasant's Quest is set in a medieval fantasy world, where you play a young farm boy out to seek adventure, and perhaps meet a few hot damsels in distress along the way.​

Thread Updated: 2019-03-08
Release Date: 2019-03-04
Developer: Tinkerer - -
Version: 1.54
Platform: Windows
Language: English
2D Game, 3DCG, Male Protagonist, Adventure, Anal Sex, BDSM, Bestiality, Big Ass, Big Tits, Cheating, Combat, Creampie, Fantasy, Female Domination, Group Sex, Lactation, Male Domination, Masturbation, MILF, Monster, Monster Girl, NTR(Avoidable), Oral Sex, Vaginal Sex, Pregnancy, Prostitution, Rape, RPG, Transformation, Turn Base Combat, Incest

1- Extract to desired location.
2- Click on "Game.exe" to start playing.

The following has been fixed since 1.53:
- Festival lights quest would not activate if player completed "Let there be light" quest first.
- Old Caleah event remained in shrine for a while after bringing Alice to the temple.
- Erevi and daughter would quarrel about sweets even when Erevi was asleep.
- Error during naming of Erevi's child due to Actor3.png missing from game folder

- 160+ new images
- New character (Erevi's daughter)
- 3 new quests
- 3 new map sections (1 outdoor, 2 indoor sections)
- 1 refurbished map section (The Goblin Forest)
- All enemies on outdoor maps are now represented by sprites. No more random encounters. Each sprite may represent multiple enemies (chances of encountering multiple enemies increases by level of the player). Some indoor sections still have the old random encounters.
- Fast travel between Waystones to reduce travel time over large distances
- New enemies
- a new weapon in the shop (short sword)
- A regional map. Yes! That map you stole from the mayor can actually be viewed now. It only took me 2 years:)

Walkthrough for v1.51 new content:

Added more old quests to the quest log
Added/changed background sounds for most maps
Fixed a few minor bugs

What's new so far:
- 5 new sex scenes for Alice
- 100+ new images
- 4 new quests
- 1 new enemy
- changed the cure poison potion to last all day, so it will keep you from getting poisoned, not just treat it afterwards.
- fixed a few minor bugs

Known issues:
- Missing spirit points for non repeatable Alice scenes
- Missing an image in the Alice in shrine scene.

- 14 New images for the alternate events
- Changed grandma's dialogue images to the new model
- Fixed some minor bugs

- 120+ images (lost count)
- 5 new scenes with Mia and related quests
- A new outfit in Edgars shop
- Refurbished map of the area where Mia lives
- Bandits can now be caught and turned in for a bounty (speak to guard at tower)
- Added a spirit potion point for Vixenatrix non-pregnant sex scenes (check out her lair)
- Added more new and existing quests to the quest log
- Added more new icons for items
- A new title/splash screen (one I'm actually happy with:) )
- Fixed several bugs or other minor improvements.

- New inventory menu. There are more than 100 items in the game, so it was about time to split them up in categories. I'll probably add more categories later, and I need to add higher res icons, but it's a start.
- A new character, she comes with three possible scenes, and yes, you can make her pregnant:)
- New scene(s) for Caleah and Ziva. This is a two in one scene, somewhat similar to the one with vampires in the crypt.
- New maps, including more floors for the temple of Qetesh.
- 5 new quests to complete. Visit Ziva at the temple to trigger these.
- New clothing item in Edgars shop
- A new special potion
- 100+ new images

Bugfix - removed hunger system

New features:

– A new event for Victoria with two possible sex scenes. This event is randomly triggered at a certain place and time of day.
– Food and hunger. Up until now our hero has managed wander about for many months without eating a single crumb. No more! Now he’ll eventually become hungry, which in turn increases fatigue and causes a slow loss of health.
– Farming and hunting. You can now plant crops to eat or sell, and hunt wildlife (Bears, boars, rabbits and Gator beasts) for meat. Vegetables and meat can be cooked as a meal for additional bonuses.
– Wildlife/animals are now visible on the map (no more random encounters of bears and boars).

- More Caleah story with 3 new scenes.
- New map (The Swamp).
- Recreated the village map.
- 66 new images.
- New enemies (Giant Mosquitoes and Gator Beasts)
- New resources (Swamp Toads and Blood Grass)
- A new potion
- A new weapon (spear)
- New spirit potion scenes for Frida and Erevi (the scenes are not new, it's just that they previously weren't available as spirit points).
- More quests added to the journal
- A shit-load of bug fixes.

More life/unlife added to the graveyard. With new characters (3), quests and new enemies.
- More story for Victoria
- More than 100 new images (sorry, no animations this time)
- 2 new sex scenes. One of which comes with swappable characters (I made no less than 62 renders for this scene:-/).
- A proper quest log!! Well, the beginnings of one, at least. Most of the old quests are still missing. It will take a few more updates to add them all.
- A new resource
- You can now make torches at home.

- 110 new images
- 1 new animation
- New potion creation menu
- 3 new potions
- New resources (bear claw, stone shroom)
- 4 new sex scenes + a scene with nudity
- 4 new map sections/locations
- 2 new weapons, 1 new armor
- 1 new spell
- 2 new skills (needed for new armor and weapons)
- new quests
- 1 new (well, actually 2) characters
- new enemies.
- Bugfixes. Most notable: A bug that made it impossible to raise Frida's affection high enough for sex or handing over puppy, if player pissed her off while pregnant.

- First part of a new quest with Ziva. The Final part will be added in the next release.
- Victoria now collects rent. Meaning new scenes with Victoria and associated quests.
- 3 new map sections (yes, I am working on a fast travel solution, but it's still a few months off).
- 70+ new images (lost count).
- For those who burned down that house; you now have a chance to set things right.
- New clothing item at Edgar's shop.
- New enemies (ghouls and bandits)
- New dialogue option for Beth (doesn't result in much, yet. But it's in preparation for next month)
- New resource: Honey. Doesn't do much now, but it's in preparation for next month (will be rewriting the potion creation menu to allow for more potions).
- Bug fixes and polish.

Now, due to a new plugin I used, old savegames will crash, so you can't use them. I realize that isn't something that is popular. So as a work around I've supplied the game with a savegame with all previous quests completed. The character only has the equipment you find in the course of the game, instead you have a decent amount of cash to purchase your own equipment for. In addition you can activate the blinking sprite at the big tree in town, this will let you change the characters name. This was the best solution I could think of. Of course, any new players should start a new game as usual.
maybe automating the fertility potions wasn't the best of ideas. I haven't managed to reproduce the failure to prompt, but enough people are reporting issues, so I'm probably doing something wrong.
Anyway, this version returns manual fertility and barrenness potion consumption, yay!:)
It should also fix the rat-quest-bug

Developer Note:
Hi there!
I'm currently working on an adult game based on the RPG Maker MV engine, with a lot of adult and non-adult artwork which I create in DAZ Studio. My goal is to create a somewhat sand box type of game by making most of the quests/stories non-linear. You will (eventually) be able to meet and interact with many different NPC's and form a relationship with them based on the way you treat them. Although there will be plenty of sexual materials, I also aim to make the game enjoyable as an RPG game in it's own right with plenty of puzzles and character building opportunities.

Win: - - - -
Others: -

Extras: - - -
Thanks to @jasfest & @piotsze for sharing the new versions. The android port is not released by the developer, download at your own risk.

BedroomTOD - 801.png Crypt2 - 711.png DST06 - 711.png FridaPregBedroom - 801.png MagicWell - 422.png TempleBedroom - 2411.png VictoriasRoom2 - 1021.png E6ykPvRtdi7HvpijbWNsyeR9vruxD5k9psBY3s3jawflI2VVI0DBTcUsbSCWzYOb.png Sfhf6Vb2S4x8sKb6GV7uNaEnb05GpdXATKpEiyN_A5intOhK1cQRLxfL6Pt0Ij5s.png


I am not Bloo, cause Bloo is a cunt
Jr. Uploader
Aug 5, 2016
Fuck rpgmaker, every damn game from it looks the same due to the engine limitations
Same applies for all qsp games and for all ren'py games. Most of the unity games play similar to ren'py games too and look quite similar as well. If you want want every game to be 100% unique, than you shouldn't play any games, since such a thing doesn't exist.


Active Member
Aug 16, 2016
Look at unity for example that has been used to make everything from Wasteland 2 to heart stones
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Nov 11, 2016
This blonde model is exactly the same from John Smith game. It's a pretty hot model but, c'mon, that's uninspirational.
By the way, any news on edenSin?


I am not Bloo, cause Bloo is a cunt
Jr. Uploader
Aug 5, 2016
Where is that fucking dog, for fucks sake?! :WutFace:
(And I don't mean our forumdoggy :pokerFace:)

EDIT: Never mind, deleted the game.
Last edited:


Staff member
Aug 6, 2016
I'm waiting until 0.2 comes out and if it's still just messing around, I'll quit downloading this for a personal game to play. It seems like the witch is the only semi-original character.
I do like that it's not incest focused and is set in medieval times.


Active Member
Nov 11, 2016
EDIT: Oops. my bad it's the same one. I'll leave the link here in case the one in the OP goes down.

This version includes more scenes, quests and other improvements.
Getting friendly with the innkeepers daughter.
Last edited:


Staff member
Aug 6, 2016
New version (Even if it might not sound like it because it's labelled V002):

This version includes more scenes, quests and other improvements.
Getting friendly with the innkeepers daughter.
That's the exact same version I got 3 weeks ago from Bloo's upload. It's already up in the OP.


Oct 24, 2016

Changelog v0.022:

The shortcut in town has also been removed and I removed the bug that did not activate the temple quest when you decided to join Ziva immediately (it only worked if you came back later).

Anyway, pull the lever and you should be back at the point where she asks you for the map. Once in the temple, just head over to the alter to get out again.

Need to test more thoroughly next time….;-/

Changelog Version 0.021:

– 96 new images (compared to the 142 images the entire game had up until now). Probably added the same ratio of code, if not more, but that’s not very noticeable for you.

– Potion creation system. Finally you can start bringing all the stuff you’ve been picking up to good use. Six different potions can be created for now, more will follow in later updates.

– 3-4ish new characters. See the image above. Yes I’m vague about the number on purpose…it will be explained during the game.

– 3 new map sections to explore and some building interiors.

– a few new items

– several quests, puzzles and minigames. Please give me some feedback concerning their difficulty, or lack there of, so I may improve future puzzles/games.


– I noticed there were some flaws in the Shakala events from The Goblin Update, both potentially gamebreaking and visually. The Shakala events were meant as a sort of surprise encounter whilst hunting goblins, to break up some of the grinding. Problem was, most of them were clearly marked on the map. Although some of you asked me not to remove the markers, I did so anyway, BUT I tripled the areas where she could be encountered. So hopefully it’s a win-win situation. This has also been done for Lia’s event.

Final notes:

If you are continuing on a previous savegame. Go to the big tree in the centre of the village and press the flashy sprite. This should activate all new items/quests.

And in case you haven’t noticed any you harvest (flowers. mushrooms, etc.) replenish every seven days).
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