Wowza!
This game is so glorious that my review will be in the same glorious shade of pink.
I never really talk about art in my reviews, but god dang, this hits the spot. it is really reminding me of those filters in GZDoom - smoothed-out pixels are the stuff. I don't even care that it is AI, so that's quite a feat. Animations though... are cool buuut. The walking-running-combat animations are really funny and I like the amount of movement they have, but they are kind of not... sexy enough? Like, you start off absolutely naked and yet it is just not sexy. Can't quite put my finger upon it. And the sexual animations are beautiful, but for one, they are in a different style, which sucks, and for two, they are just short loops.
The gameplay is nice in terms of mechanics but very weak in terms of execution. It is cool how inacurate you are shooting, but there is only one gun and it is quite easy to adjust to it. Also, dare I say, I like how limited your movement is, albeit it still kind of too clunky. But the enemies and level layouts are just boring. There aren't that many enemies and they are quite similar anyways, so fighting them even after 15 minutes is already a snooze-fest. One thing of note though is the enemies that attack you from the ceiling - finally understanding how to predict them feels nice and it might be more fun if there were more enemies that are hidden, making you scan the environment and not just blindly shooting through enemies. And then the levels are just... go left, kill, go right, kill(and also loot I guess). Maybe you could like have two modes of control of your character: the cluncky, slow one when the gun is out and the agile one when the gun is down. Then you could add some platforming to the mix. Also there is birthing fetish mixed in but I don't care about it, so I guess it was a bit annoying.
Overall, heck yeah, that's a great start. But let's be real, considering that artwork is AI, the animations are unlikely to get finished and mayhaps there wouldn't be much more care put into the gameplay department. If it will go as predicted, then the game is just a sad example of things to come, concerning AI use. Props to u for reading it in full.
This game is so glorious that my review will be in the same glorious shade of pink.
I never really talk about art in my reviews, but god dang, this hits the spot. it is really reminding me of those filters in GZDoom - smoothed-out pixels are the stuff. I don't even care that it is AI, so that's quite a feat. Animations though... are cool buuut. The walking-running-combat animations are really funny and I like the amount of movement they have, but they are kind of not... sexy enough? Like, you start off absolutely naked and yet it is just not sexy. Can't quite put my finger upon it. And the sexual animations are beautiful, but for one, they are in a different style, which sucks, and for two, they are just short loops.
The gameplay is nice in terms of mechanics but very weak in terms of execution. It is cool how inacurate you are shooting, but there is only one gun and it is quite easy to adjust to it. Also, dare I say, I like how limited your movement is, albeit it still kind of too clunky. But the enemies and level layouts are just boring. There aren't that many enemies and they are quite similar anyways, so fighting them even after 15 minutes is already a snooze-fest. One thing of note though is the enemies that attack you from the ceiling - finally understanding how to predict them feels nice and it might be more fun if there were more enemies that are hidden, making you scan the environment and not just blindly shooting through enemies. And then the levels are just... go left, kill, go right, kill(and also loot I guess). Maybe you could like have two modes of control of your character: the cluncky, slow one when the gun is out and the agile one when the gun is down. Then you could add some platforming to the mix. Also there is birthing fetish mixed in but I don't care about it, so I guess it was a bit annoying.
Overall, heck yeah, that's a great start. But let's be real, considering that artwork is AI, the animations are unlikely to get finished and mayhaps there wouldn't be much more care put into the gameplay department. If it will go as predicted, then the game is just a sad example of things to come, concerning AI use. Props to u for reading it in full.