Mwanted

Well-Known Member
Oct 1, 2017
1,227
1,410
Almost two full months since the last release and basically radio silence... speaks aloud of how much this guy cares about the project or the people paying for it.
And it's too bad because it really had potential, with a dedicated developer.
 

DoAdventures

Let's begin the adventure
Game Developer
Aug 6, 2022
202
543
Almost two full months since the last release and basically radio silence... speaks aloud of how much this guy cares about the project or the people paying for it.
And it's too bad because it really had potential, with a dedicated developer.
His Discord channel has an announcement area, it shouldn't be long until there is an update released. But unless you are a a subscriber, I don't know how long it'll be before there is a public version.
 
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Destroyer007

Newbie
Apr 26, 2018
35
116
His discord is full of technical stuff of which he talks a lot but if u look closer u will only see it is almost ALWAYS about 1 or 2 dialogues or 1 small behavior in the entire game etc. I'm still not sure how a dev talks so much about his lifestory, his beliefs and his goals etc. everyday over such tiny almost insignificant changes EVERYTIME. But yea..... as long as that continues u can be guaranteed visiting his game or subscribing to it is a waste of time and money.

This is a simple tactic to fill customer head with nonsense to make him/her believe something big is happening when its not and then leading them on fleecing them of their money. Too bad...
 

OnePussy

Newbie
May 2, 2021
66
122
His discord is full of technical stuff of which he talks a lot but if u look closer u will only see it is almost ALWAYS about 1 or 2 dialogues or 1 small behavior in the entire game etc. I'm still not sure how a dev talks so much about his lifestory, his beliefs and his goals etc. everyday over such tiny almost insignificant changes EVERYTIME. But yea..... as long as that continues u can be guaranteed visiting his game or subscribing to it is a waste of time and money.

This is a simple tactic to fill customer head with nonsense to make him/her believe something big is happening when its not and then leading them on fleecing them of their money. Too bad...
A "wise" politician in fact :ROFLMAO::ROFLMAO::ROFLMAO:
 
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SpoicySauce

Newbie
Jul 5, 2018
31
68
Using technical jargon and game development phrases would make him sound smarter to the general audience like he's dealing with rocket science every day to make it happen when it's just clever use of spine and unity's capabilities. Goons raid her, Insexsity, Unaware in the city, Lewd knight have already done the same before. (Goons raid her is an excellent game, check it out!)

No doubt that stuff might sound complex to a non-dev, and it probably is too, but even after two years if the groundwork hasn't been laid and he needs to take a huge gap every few months to go back and make changes to the engine thingamajig... It's just piss poor planning.

0.11 took 4-5 months of technical debt, and according to his roadmap, for 0.15 "I'll probably take a couple of months to fix and revamp the restaurant;" quoting him on this. :KEK:

So about three more versions of "content" until another gigantic break.
What I believe devs do over the course of months is:
1."This is a side gig, I don't make enough money to live, so unless I make 15k per month this is the fastest I can do [by the way there's bugs I need to fix before considering a feature]"
2. "Always depressed. Need break. [plus, there's bugs I need to fix first]"
3. "Even though this feature that was functional on release and has no issues-- I need to redo it completely because my code is spaghetti. [This will break functional code and create future bugs for me to fix]"
4. "There are insignificant bugs in the game, I will need a few months to fix these unnoticeable bugs before I consider progressing the game [and will break the functionality of good code so I spend time to fix it in the future]"
 
Nov 26, 2020
77
189
What I believe devs do over the course of months is:
1."This is a side gig, I don't make enough money to live, so unless I make 15k per month this is the fastest I can do [by the way there's bugs I need to fix before considering a feature]"
2. "Always depressed. Need break. [plus, there's bugs I need to fix first]"
3. "Even though this feature that was functional on release and has no issues-- I need to redo it completely because my code is spaghetti. [This will break functional code and create future bugs for me to fix]"
4. "There are insignificant bugs in the game, I will need a few months to fix these unnoticeable bugs before I consider progressing the game [and will break the functionality of good code so I spend time to fix it in the future]"
Spaggeti code is quite a big issue. It can pretty much kill any development of the game. But bugs are to be expected. Some of them tend to be so weird that its hard to narrow down what actually breaks.

Normally when something is developed there are different levels of priorities with bugs:
Critical - need fix or patch so game wont die.
Medium - probably needs to fix some time soon.
Low - surviviable without doing anything atm
Rare - why the fuck this thing breaks lets just add "try catch" and pray this doesnt happen.


Rare ones are the most annoying
 
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Destroyer007

Newbie
Apr 26, 2018
35
116
What I believe devs do over the course of months is:
1."This is a side gig, I don't make enough money to live, so unless I make 15k per month this is the fastest I can do [by the way there's bugs I need to fix before considering a feature]"
2. "Always depressed. Need break. [plus, there's bugs I need to fix first]"
3. "Even though this feature that was functional on release and has no issues-- I need to redo it completely because my code is spaghetti. [This will break functional code and create future bugs for me to fix]"
4. "There are insignificant bugs in the game, I will need a few months to fix these unnoticeable bugs before I consider progressing the game [and will break the functionality of good code so I spend time to fix it in the future]"
Yea as a dev its sometimes hard to predict software framework breaking in the future even for the best.. and for the one's purely targetting money and not quality... its what u see here :).. but porn devs love using the same quote of engine changes which is in many cases true and also true to extend time period to get money while showing customers they care

Come on, guys!
Let dev make what he want and how he want.
If you don't like his strategy - cancel your patronage.
If you are "free user" like me - just shut up.
if u wish to keep quiet and enable the devs then do so.. just dont tell others what to do. Understand what critiques and reviews are about. ;)
Ur on a forum for discussing games and news on them.
 
Last edited:

R1k0

Member
Sep 27, 2017
327
608
Yea as a dev its sometimes hard to predict software framework breaking in the future even for the best.. and for the one's purely targetting money and not quality... its what u see here :).. but porn devs love using the same quote of engine changes which is in many cases true and also true to extend time period to get money while showing customers they care



if u wish to keep quiet and enable the devs then do so.. just dont tell others what to do. Understand what critiques and reviews are about. ;)
Ur on a forum for discussing games and news on them.
Discussion and news is good, but the stupid hate that is being spread here ... it sucks.
 

JulyXX

New Member
Oct 8, 2018
10
10
I love this game, it has a lot of potential. But it takes a long time to update and when it does update, it adds very little content to the game.

While I wait for a new update, I'm playing other games.

Any recommendations on this game model?
 

SpoicySauce

Newbie
Jul 5, 2018
31
68
Spaggeti code is quite a big issue. It can pretty much kill any development of the game. But bugs are to be expected. Some of them tend to be so weird that its hard to narrow down what actually breaks.

Normally when something is developed there are different levels of priorities with bugs:
Critical - need fix or patch so game wont die.
Medium - probably needs to fix some time soon.
Low - surviviable without doing anything atm
Rare - why the fuck this thing breaks lets just add "try catch" and pray this doesnt happen.


Rare ones are the most annoying
my comment was geared towards:
1- some devs will use "spaghetti code" to spend months of work and silence saying "almost there", or come up with other excuses of why they are still working on redoing the entire game, why they couldn't or why they don't want to release progressive bug fixes/dev builds.

2- some devs spend months to fix low level bugs that have no impact on gameplay.

Usually proof of work can subdue any discord from supporters, but some devs refuse to show work (probably because none was done). Usually more proof of work should be given when progress is moving very slow so supporters don't get suspicious of the dev, otherwise the dev will just look like the average money farmer. Then the dev loses supporters and the remainder are those who're holding onto the thread of hope lol.

Edit: there are some devs who use streaming just to show they spend at least an hour a week, actively working on the project. It may be slow, but at least people will know some work is being done.
 

Aazkaal

Member
Dec 3, 2017
452
313
I accidentally skiped tutorial how to masturbate in bed.. any help?
You must cick when she exhales (if I remember correctly, I took lengthy break from the game; basically, rely on sounds she makes to know when to click), her lust grows up when you do that. Even if you don't click, it still builds up slowly. Note that she breaths quicker when at very high arousal. Even if you missclick, you have multiple "lives".

P.S. The function to disable this mini-game seems to do nothing, and it was never fixed, despite being presented since day one.
 
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LimEy2701

Newbie
Dec 21, 2023
27
15
You must clock when she exhales (if I remember correctly, I took lengthy break from the game; basically, rely on sounds she makes to know when to click), her lust grows up when you do that. Even if you don't click, it still builds up slowly. Note that she breahs quicker when at very high arousal. Even if you missclick, you have multiple "lives".

P.S. The function to disable this mini-game seems to do nothing, and it was never fixed, despite being presented since day one.
I’m really appreciate it, mate
 
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