Ehh, so dev added this real time stat capper, basicly every 10 secs it checks stat values for anything above current content and reverts then to the cap.
Now he says it's to because there is no point to stats being that high as there is no content beyond the caps, however clearly there was you could cheat to set them high and undress the character and walk around nude, even to work. Clearly this is a anti-cheat feature.
And btw to program a feature like this from scratch it take a real programmer at least 2 to 3 days, and that's one programmer working 8 hours a day. (It take less then an hour using a reconfigured exsisting btw) So translation for a non programmer working 10 to 30 mins a day it take 6 to 8 months. O snap wasnt there a giant 1 year gap in updates. Yea that's fishy. (Also a exhausting preconfigured would cost money, so definatly somthing a low budget dev would make themselves)
So, cheat engine, set values were I want them and lock them, every 10 seconds or so the anti cheat resets them, every .01 seconds cheat engine restores them. Anti cheat defeated. And If my non accurate account of how long it took the dev to make the anti cheat is even half correct, that's literally how much bloody time the dev has wasted doing somthing completely usless.
My point, CHEAT HAPPENS! So you can waste infinity trying to stop it, and fail epicly, OR you can just focus on what's important like acual content.