Hi! I'm developing a game in Unreal Engine. I handle basic animations like running and such through retargeting, but I create specific ones myself in Blender. However, when making complex scenes—especially those involving interactions between two characters—I'm running into difficulties. Looking at references from different authors, I can't figure out where physics (Spring Bones) kicks in versus the animation keys themselves, how they set up curves in the Graph Editor, etc. Could you recommend any authors (like these: nagoonimation, lewdgazer, zmsfm, lazyprocrastinator) who stream/streamed the animation creation process, with recordings available? Tutorials would be awesome too.