- Oct 4, 2021
- 42
- 21
So where do I start? This is the first time I'm posting here but I'm pretty active on social. I'm not going to bore you with my background, just that for the last 8 months I've been struggling with trying to figure out if I should make a 2d or 3d game. Yes, I know that this question comes up constantly. I just like both mediums in AVN's. I love Summertime Saga and I like well done 3dcgi AVN's. To me, they are both different types of games. Daz3d AVN's that are done well, tell a good story and have descent renders. Chasing Sunsets was the last one I read and it kept me playing. But I also love the free and silliness of Summertime Saga or a fairly new one, Space Rescue: Code Pink. In 2d, the only limits are your imaginations, coding knowledge, and 2d skills. In 3d, I find that a more story driven and serious story catches my interest. I originally wanted to do 3d, but beyond what has been seen. I bought an iphone for facial mocap data, ps3 eyes, along with a software for home mocap, learned the pipeline between Daz and Blender to create some real cool animations and VBD effects. I use to create Daz clothing and I'm very familiar on how to push the software and also incorporate Zbrush for some more realizism like skin overhanging on tigh fitting clothes or thighs actually looking like they are on a seat. But I was still limited to what assets I could get, unless I wanted to spend weeks and months create my own scenes, which I didnt. Which meant spending more and more money. In 2d, my only real problem was making it more interactive which meant learning more coding. I have gone between both mediums. It's killing me. I'm leaning more towards 2d, because I feel like I would have more freedom in the long run. Anyways I attached some of my work. Any advise would be awesome. Thanks.