An Autobattler Rogue-lite with little to no meaningful gameplay decisions beyond pressing one of three buttons, horrible balance, and a soul-crushing encounter transition that'll make you yearn for the Windows 3D Maze Screensaver.
AI Controversy:
Some people say that the game has AI Assets. I believe that the character icons are possibly AI, but judging by the devs portifolio, I believe that the 3D assets are 100% Human-made.
As it turns out, all of the assets are human-made, so ignore this part.
Gameplay:
Unless other autobattlers, there is basically 0 pre-battle stratgey, beyond *maybe* keeping a secondary set of gear to change into. Characters have 3 slots for equipment, though these only affect your characters non-explained stats.
There are also artifacts, which are generally flat upgrades with special activation conditions, or modifiers that change certain things, like healing being replaced with shields.
Dungeon 1, 2 and 3, have 10, 20, or 30 "encounters" that are either enemies encounters, gear chests, random events, or camp rests. The last encounter is a boss-type enemy.
Vertical progression is unlocking 3 different spell trees, with random stat ups as filler items in the trees. You level these up by earning silver from dungeon runs.
The main sin of this game is it seems like none of the artifacts, nor gear, were actually tested to any degree. Which means that the game is basically RNG on whether you'll complete a run or not.
H-Content:
The H content is limited to Dungeon 2 or3. Choosing to "interact" at a camp event allows you to progress your relationship with your dungeon companion/companions. There are 2 Player X Companion scenes per character, and 3 threesome scenes.
My biggest complaint about these scenes is simply how flat they come across. The MC doesn't even say anything, you just read some boring dialogue between the characters and somehow they're fucking the next interaction.
There's no life or charm with how these so-called relationships develop. They might as well just be in a scene viewer.
I guess if I had to say something postive about them it's that the MC isn't the usual gigachad, he's a healer/priest with a skinny build. That's kinda refreshing I just wish he had an actual personality that shined through in these scenes.
Final Thoughts:
I feel really bad about rating a first-time dev so low, but this game just has too many flaws, and really feels like something that should NOT be listed as complete.