- Jul 30, 2017
- 2,130
- 3,346
I'm curious what personality types Harem lovers, who hate NTR, are the most attracted to. Maybe you like both innocent and evil women, or do you like one type better than the other? Hopefully the poll can shed some light.
You'll notice I added the possibility of being friend zoned or dominated. This is because I want there to be an element of failure which promotes a challenge; which makes the reward that much sweeter when you finally attain it.
Ultimately, this poll can help give me the kind of insight that could possibly lower the amount of characters in my game. Having too many characters makes development slower.
(Since I like Harem, netori, netorare, netorase, sharing, cheating, humiliation, cuckolding, femdom; I find that this skews and distorts my perspective. A person who hates NTR, but loves Harem will see things differently than me. My goal is to understand their perspective as much as possible. Why? In many threads I see people complain about NTR, it's important to understand their frustrations so I can make a quality product. Thanks!)
EDIT: Some people ask me to define weakness, so here's a basic example:
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Imagine in game the MC has a fight coming up. He can [train at the gym] or [watch tv]. So for two weeks, instead of training, he watches TV all day. Finally, the day of the big fight comes and the MC gets his ass kicked. His potential love interests asks, "wow, you got your ass kicked, what happened?" He responds, "I shouldn't of watched tv all day. I was cocky and over confident." Then she says, "Omg, how stupid are you?!". Then she goes and gets fucked by the guy who kicked the MC's ass. The MC shouldn't of been lazy (weakness). He should've trained.
This is a very crude and basic example of how a woman NPC might choose another guy over the MC if the MC neglects their basic responsibilities; responsibilities that could lead to available achievements in game if the right choices are made.
The basic idea is that a little risk makes the reward that much sweeter.
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You'll notice I added the possibility of being friend zoned or dominated. This is because I want there to be an element of failure which promotes a challenge; which makes the reward that much sweeter when you finally attain it.
Ultimately, this poll can help give me the kind of insight that could possibly lower the amount of characters in my game. Having too many characters makes development slower.
(Since I like Harem, netori, netorare, netorase, sharing, cheating, humiliation, cuckolding, femdom; I find that this skews and distorts my perspective. A person who hates NTR, but loves Harem will see things differently than me. My goal is to understand their perspective as much as possible. Why? In many threads I see people complain about NTR, it's important to understand their frustrations so I can make a quality product. Thanks!)
EDIT: Some people ask me to define weakness, so here's a basic example:
-----------------------------------------
Imagine in game the MC has a fight coming up. He can [train at the gym] or [watch tv]. So for two weeks, instead of training, he watches TV all day. Finally, the day of the big fight comes and the MC gets his ass kicked. His potential love interests asks, "wow, you got your ass kicked, what happened?" He responds, "I shouldn't of watched tv all day. I was cocky and over confident." Then she says, "Omg, how stupid are you?!". Then she goes and gets fucked by the guy who kicked the MC's ass. The MC shouldn't of been lazy (weakness). He should've trained.
This is a very crude and basic example of how a woman NPC might choose another guy over the MC if the MC neglects their basic responsibilities; responsibilities that could lead to available achievements in game if the right choices are made.
The basic idea is that a little risk makes the reward that much sweeter.
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