Frederiksc

Member
Aug 17, 2017
59
57
depends on how you look at it I guess, my interpretation is that he's stating it would be very time consuming & large which would detract from time towards other features & goals. not that you guys couldn't do it or that it's impossible.
It is time consuming, but do-able. It is the next step after the demands of Patreons and Donators are met and there is a time window to do so.

@Frederiksc Oh ye of little faith. :FeelsBadMan::pensive:
HerpaDerptington, on my side there is no lack of faith in you: the Devs. Critic is in my eyes an allowed tool to start some creative processes. If you feel criticized personally I do apologize: This was never my intension. I like your project and if I would not, why analyzing it deeply and running quality management procedures like bug testing, late game dynamics, code and object limitation checks?

I took part some projects in the IT-business and know that faith has nothing to do with coding but motivation. Speaking of which I admit it is not the first time I hear the old "Why was that extra mile not run in the first place?" - It was simply not necessary /yet/. Coding projects are a special kind of "living" things: They evolve.

This project started not as an industry project with a defined goal in mind. It does not have a contracted set of rules, modular expansion slots defined down to the object types, API call allowances, front end design or hardware usage. It is what it is: a project that now is becoming more and more complex in many ways - but it gets better(!) with every step it takes.

So... now how to calm the sea? If you dislike me posting about your project, just say so and I will abstain. If you would like a helping hand, we can also talk about that. I will accept a pm if you prefer answering more privately.

Yea, every outfit for every body type would have to be drawn. Maybe some day.
Tattoo parlor is coming in the next version. With piercings.
Take your time with the art work, because eye candy needs to be the sweetest of them all.
A Tattoo parlor and piercings... you know how to make a grumpy old man smile. :)
 

HerpaDerpington

Active Member
Game Developer
May 14, 2017
191
117
I was just joking. Blasted pepe memes! I guess it wasn't clear after all! Everything's good. People in this thread genuinely appreciate the game and help us a lot. I couldn't be more proud of you guys.
 
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CodeMonkey

Active Member
May 31, 2017
380
126
eh I have faith in a few devs, Chucklefish, PE Dev Team, the person behind Queen's Brothel hasn't let me down yet but the game is still very early in development, and of course Sierra Lee which makes most of the RPGM community look like drooling retards. and there are a couple others but then there are devs who simply do things as cash grabs with little care towards either their own product or the source material they are using, the question then becomes is it a game or a Porn skinner box.

what I tend to quantify as a good porn game is that it A has to primarily be a game, so game play is primary focus, and that B the porn content enhances, but is not necessarily required for a good experience. PE meets or at the very least is always striving to meet these requirements. that's why I sincerely believe the devs for PE should be getting more support and as much positive feed back as possible. They've established a good dynamic and are working on a game that while still very raw, each major patch you can tell a nominal amount of care, thought, and effort went into it. if there is a Dev Team that could bring about the same mainstream success as the leisure suit larry games of the late 80's early 90's I would say it's the PE Devs cause they remind me a lot about early Sierra Soft/Entertainment.
 

HerpaDerpington

Active Member
Game Developer
May 14, 2017
191
117
We sometimes discuss about ideas we pick up for (stand alone) games and weigh their merits. When we do that, we first and foremost think if the idea itself could be turned into a viable game, because people play games to be entertained, right?

If they want porn, they can easily open a browser and visit one of the thousands of sites available. Same goes for visual novels. If people want a good novel, then they can easily find a pdf or a book. Heck, there are tons of adult novel material over the Internet.

So that's why we try to re-iterate and expand the game as much as we can without wasting time or good faith (pun for @Frederiksc :test:).

PE tackles a specific type of gameplay that is much harder to develop, because there are countless ways to improve the game as you tinker and toil around with numbers and chances and events and whatnot. I'm not saying that it's Path of Exile aRPG levels of complex (although as a veteran of min-max games myself I always strive to add some bearable complexity), but the mechanics are and will become progressively more complex and refined as time goes on, contrary to a Visual Novel or a "game" that only offers visual gratification. Visual Novels are no different than old CYOA fantasy books and the last ones where still called books.

But at the end of the day, people decide to support whatever they fancy and I 100% respect that. We knew since the beginning that we are not developing yet another FotM incest VN and we carefully decided what to implement in order to tip toe around Patreon's latest fetish bans to allow us to deliver updates without any external harassment.
 

HerpaDerpington

Active Member
Game Developer
May 14, 2017
191
117
@frdfs We don't have a tentative date for next release as our Patreon backers have voted for a new feature to develop in which we aim to implement quite a few new things, but it will be released sometime in April. Generally releases take around ~6 weeks but this time it might be a bit more.
 
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LenaLuluVivi

New Member
Jul 1, 2017
2
0
Hey guys, I am sorry if this was already asked, but do you think there will be any Gay or Shemale action in the future? Would love some Man-Love in this.

Thank You :*
 

Ravenger6660

Active Member
Sep 14, 2017
101
87
i hope never
Hey congrats on being post #690 Moz69 (illuminati confirmed)

I agree with Moz69.
But in regards to LenaLuluVivi this should be either a separate game in itself or an on/off option if added to game.

PS. There is another game with that feature called "Strumpets" which is similar but different, but has a Gay or Shemale action in it.
 

HerpaDerpington

Active Member
Game Developer
May 14, 2017
191
117
There is a small group of people which wants shemales and an even smaller one when it comes to gays. We have them noted down but they are not a high priority right now. I cannot give a time estimate as there isn't one yet but they will most certainly not come anytime soon unless a future poll gets done and the majority votes for it.
 
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Ravenger6660

Active Member
Sep 14, 2017
101
87
I just though of something to add to the game.
A Massage Parlor. Player goes there to reduce stress and raise energy similar to park and beach but player has to pay for service.
Also Player can talk girls into sex by charisma, extra pay, frequent visits, or "accidentally slipping In".

Swedish Massage -3 stress, +45% energy, -$100, Time +1:30 (nothing special)

Aromatherapy Massage -5 stress, +45% energy, -$150, Time +1:30 (warning smells may cause arousal which may cause sex, requires/cost 50% energy & reduces energy gain to +25%, requires fitness 25+ & $500)

Deep Tissue Massage -0 stress +45% energy, -$150, Time +1:30, Removes -1 day from injury. (may include hand-jobs, 35-50 charisma required) ()

Shiatsu Massage -3 stress, +55% energy, -$200, Time +1:30, (nothing special)

Thai Massage -2 stress, +1 Fitness, +45% energy, -$250, Time +2:00, Removes -1 day to injury. (+50% chemistry for 1 day)

Nuru Massage (girl naked and will fuck you) +1 Sex, +15% energy, -$1300, Time +2:00, {unlocked after several sessions}(May include video)

Similar to Hiring special staff, each meeting will build a relationship with employees and unlock events.

Stage 1: 35-50 charisma chance to
convince employee to massage all parts (aka hand-job).{unlocks "special scented oils" for Aromatherapy Massage cost 50 extra per session}

Stage 2: "Slip-In" after 15 sessions the option to slip player's dick into employee's pussy during any massage become available.
S
uccess chance 10% +each point to sex skill. {requires/cost 50 energy}
(y = Random number 1-100;
if (y<=(10 + sex skill))
{
sex successful.}
else{Sex Failed kicked out of Massage -$300, +5 stress}
)

Stage 3: 25+ fitness +"special scented oils" employee will become aroused to player. Pay $450 to help "
relieve employee". {requires/cost 50% energy}

Stage 4: Nuru Massage Unlocked after 10 successful "Slip-In" and 10 "relieve employee".






 
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HerpaDerpington

Active Member
Game Developer
May 14, 2017
191
117
@Ravenger6660 Thanks for the suggestions. If I were you, I would cut down some of these massages since they are all essentially the same. The only difference is if a massage is normal or sexual. When you add "more of the same" elements, you need to make sure they offer unique enough things to explain their development. In this case, a simple normal/sexual massage with a branching result could do the trick.

to clarify, the PC does not have this game? and will you do the Russian translation?
The game is available on PC/MAC/Linux. Compiling a translation file takes a lot of time and we sadly don't have enough of it. When time allows it we can compile it and then make it available to anyone who is interested in doing a translation.
 

Ravenger6660

Active Member
Sep 14, 2017
101
87
@Ravenger6660 Thanks for the suggestions. If I were you, I would cut down some of these massages since they are all essentially the same. The only difference is if a massage is normal or sexual. When you add "more of the same" elements, you need to make sure they offer unique enough things to explain their development. In this case, a simple normal/sexual massage with a branching result could do the trick.
Okay, redesign.
Massage Parlor 2.0

Short massage

-3 stress, +40% energy, -$100, Time +1:30
Long massage
-4 stress, +60% energy, -$200, Time +3:00
Nuru/exotic Massage (girl naked and will fuck you)
-2 stress, +1 Sex, +10% energy, -$1300, Time +3:00, {unlock-able}(May include video)

Add-on (can be applied to Short or Long Massage)
Exotic Scented Oils -3 stress, -$50 (warning smells may cause arousal event)

Shiatsu Massage +25% energy, Time +0:30 more, -$50,

Events during (events that can be triggered or activated)
Arousal Event- The Oils smells and player's body arouses employee try to convince her to express her desire.
Sex scene, reduces energy gain to +25%, {requirement fitness 25+, cost 50% energy, & -$450 more}

Hand-job Event- convince employee to massage all parts {requirement 35+ charisma, -$100}

Blowjob Event- convince employee to give blow job {requirement 45+ charisma, -$200}

Slip-In Event- slip player's dick into employee's pussy during massage. {unlocks after 15 sessions}
Success chance 10% +each point to sex skill. {requires/cost 50 energy}
Coding Example:
(y = Random number 1-100;
if (y<=(10 + sex skill))
{sex successful.}
else{Sex Failed kicked out of Massage -$300, +5 stress}
)


Nuru Massage Unlocked after 5 successful Arousal, Hand-job, blowjob, and Slip-In Event.
 
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HerpaDerpington

Active Member
Game Developer
May 14, 2017
191
117
Slip-In Event- slip player's dick into employee's pussy during massage. {unlocks after 15 sessions}
Success chance 10% +each point to sex skill. {requires/cost 50 energy}
Coding Example:
(y = Random number 1-100;
if (y<=(10 + sex skill))
{sex successful.}
else{Sex Failed kicked out of Massage -$300, +5 stress}
)
It's much tidier this time but the part that I've quoted you needs to change. If you have 90+ on sex skills the event triggers 100% of the time. This means any other triggered events will not activate as Y will always roll lower or equal to 100 (and 10+100 sex skill goes up to 110). A more structured approach would be to have the initial massages and create triggered results. An example would work like this:

Short massage
-3 stress, +40% energy, -$100, Time +1:30

40% Chance on nothing happening

30% Chance of feeling revitalized
Extra -Stress reduced

15% Chance to activate Peeking scene
Peeking= Effect + very short scene

15% Exotic Scented Oils Scene
Effects + employee notices your hard on

These events could be gated behind a specific skill if needed. Usually the more complex/lewd the scene, the higher it goes to the skill requirement and the lower chances it has to trigger. So if you used Sex skills as the required skill, you could have a tiered approach. From 1-11 sex skill you could unlock the Revitalize scene, at 11-22 you can now trigger the peeking scene and finally at 22-33 you get the hard on scene. You could also have events grouped up in a pool and have their chances of triggering increased or lowered depending on the type of the massage you initially picked.

The above is just an example of how I would structure it at first glance. It's possible to come up with dozens of different events and tinker with chances and effects all day long!
 

Ravenger6660

Active Member
Sep 14, 2017
101
87
It's much tidier this time but the part that I've quoted you needs to change. If you have 90+ on sex skills the event triggers 100% of the time. This means any other triggered events will not activate as Y will always roll lower or equal to 100 (and 10+100 sex skill goes up to 110). A more structured approach would be to have the initial massages and create triggered results. An example would work like this:

Short massage
-3 stress, +40% energy, -$100, Time +1:30

40% Chance on nothing happening

30% Chance of feeling revitalized
Extra -Stress reduced

15% Chance to activate Peeking scene
Peeking= Effect + very short scene

15% Exotic Scented Oils Scene
Effects + employee notices your hard on

These events could be gated behind a specific skill if needed. Usually the more complex/lewd the scene, the higher it goes to the skill requirement and the lower chances it has to trigger. So if you used Sex skills as the required skill, you could have a tiered approach. From 1-11 sex skill you could unlock the Revitalize scene, at 11-22 you can now trigger the peeking scene and finally at 22-33 you get the hard on scene. You could also have events grouped up in a pool and have their chances of triggering increased or lowered depending on the type of the massage you initially picked.

The above is just an example of how I would structure it at first glance. It's possible to come up with dozens of different events and tinker with chances and effects all day long!
Do what you feel works best for the game and is easier/better to make. I am only try to help with ideas and suggestions. I am glad for your input.
 
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TurboShark

New Member
Jan 14, 2018
6
0
I'm sure this has already been reported, but just in case it hasn't, I noticed "website" is spelled wrong (webistes) on the computer tab in the office. Hopefully it's a quick fix that won't break anything, but if not, ignore this.

Also, two suggestions if they're not already in the works. Firstly, it would be cool to be able to batch name porn series after assigning personal assistants to manage the production floors rather than just have "porn scene #XX" as the title. Second, I don't know how feasible it would be in the long run as it might limit things too much, but another cool thing would be when making websites, having the ability to select more than one specialty. Two would be great, say for instance "solo" and "teen". Any more than three would probably be far too restricting.
 

CodeMonkey

Active Member
May 31, 2017
380
126
or at the very least be able to rename porn scenes shot by assistants so that it's easier to visually manage and categorize.
 
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