- Aug 28, 2021
- 181
- 150
Hi,
I'm "working" on a studio management game. Within other things, the players have to hire actors and actresses whose are create by procedural generation.
To avoid conflicting stats I want to use some archetypes/templates as base. So stats won't be absolute random, for each character an archetype get picked and its finals stats are a variation of this archetype.
I think 15 to 20 templates would give enough variations but, for now, I got only 9, most for women.
If you have some suggestions, you're welcome
I'm "working" on a studio management game. Within other things, the players have to hire actors and actresses whose are create by procedural generation.
To avoid conflicting stats I want to use some archetypes/templates as base. So stats won't be absolute random, for each character an archetype get picked and its finals stats are a variation of this archetype.
I think 15 to 20 templates would give enough variations but, for now, I got only 9, most for women.
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If you have some suggestions, you're welcome
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