Unity - Portals of Phereon [v0.31.0.1] [Syvaron]

  1. 5.00 star(s)

    IunIunDes

    Lots of hours of very good content. A little confusing at first, but you have to give it a chance. Just don't try to cheat, the fun ends once you do it. And most importantly, the developer updates it regularly.
  2. 4.00 star(s)

    Shabandis

    tl;dr: actual fucking game and not a scene viewer + actual fucking artwork and not ai trash; everything else is very rough and WILL cause you frustration when learning how to play.

    The difficulty curve is vertical ONLY because the "tutorial" is a nonsensical series of system showcases that teach you everything and nothing at the same time; the game is relatively easy and straightforward to actually play once you fumble around clicking things long enough.
    UI is bursting at the seams trying to show you literally everything at once, with barely any thought given to what is more or less important. The fact that it's a solo dev's passion project is apparent on every level.
    P.S. judging from the recent patreon polls and also one of the game modes, the dev is going through a sort of identity crisis with the game. If you do not enjoy feeling frustrated when looking at Excel sheets densely packed with dozens of randomly relevant bits of info, it might be a good idea to wait until he figures something out.
  3. 5.00 star(s)

    eerie1

    After playing this game for some time I think it has become one of the games that I've had the most fun playing in general.

    The mix of combat, management/breeding,, being able to tune the units until they're exactly how I want them to be with specific roles in a team, and finding combos and synergies to become even more powerful is amazing. I've also enjoyed the exploration even though I don't know if that's a main draw for me in video games.

    But maybe this is all thanks to how many of the core systems and mechanics of the game are very polished and developed, specifically things like combat, exploration, breeding, and fusion; all of these things feel like they support one another directly or indirectly, but also each of them just flows very well on their own which at least for me has provided an experience where I've felt like with enough preparation or coming up with an unexpected solution to a problem I can actually find success against the challenges I encounter.

    This game is very entertaining to me, with seemingly most options for teams that can be built being viable even for late-game as long as said team is optimized, so it feels like if I can imagine a certain combo I want to use chances are not only would it be possible to actually make it work, but it could even be optimized into being actually good or even great for winning fights.

    So basically, I think this game has quite a lot of great things, the core mechanics have been developed to an excellent degree where, at least I feel like the main gameplay loop is one where the player can plan how they want to succeed in their own way, and then they can find what they need to achieve that, even if it's challenging.

    It's because of all these things that I think Portals of Phereon is a great game.

    Edit: I think maybe I should mention a few more things. I focused only on the positives of this game, which I do think it has many, but I left out some things that maybe a new player should be aware of:

    Despite all the things this game does very well, it has certain flaws, and in particular the many different systems and options available from the very start can be overwhelming and confusing for someone that doesn't already know how everything works.

    On my first playthrough I felt overwhelmed and, in particular with the dating minigame, I became increasingly frustrated as I didn't understand things like what each number meant or what the difference was between cards and events, even after trying to read the tooltip from the question mark in the corner. It was only after reading the wiki page about the minigame that I started to understand and could actually make progress.

    There were many other systems that seemed daunting for me to approach and I ended up not interacting much with them throughout my first playthrough. But as I've continued to play I have started to try some of these other systems and I think now I understand how they work.

    But anyway, I've ultimately really liked the game and the more I understood the better the game felt to play because now I can just interact with any system at my own pace since now I know what each system can provide, whether its resources, units, items, etc., so I can focus on what I require in the moment.

    I do believe that the game is very fun, at least to me, perhaps mostly because of how well made its most essential systems and mechanics are and how they support each other. And I think maybe that makes me feel like a 5 star review is fair for how great of an experience the game has provided me, even if at the start it was a lot of struggle because I didn't know how the game worked.
  4. 5.00 star(s)

    IsDelishious2

    Good game

    Nice monster girls with yuri/futa content, very unique
    Wish there's more games like these...





    Played this way back couple of years ago,loved the artstyle and futa, great experience overall good game
  5. 5.00 star(s)

    fyuio

    The game is cool because it has originality, the art isn't perfect but it sets it apart from the others making it hotter, sometimes less is more.
    Plus, it doesn't fall so much into the femboy vibe.
    I prefer stories that follow one another, but the freedom is also great.
  6. 3.00 star(s)

    Suminohana

    What to like:

    - Lots of Monster girls
    - Huge variety of monster girls and enemies
    - Lots of content involving horse penis
    - Lots of content involving cum
    - Elaborate gameplay
    - Many unique stuff you don't see elsewhere
    - Lots of scenes
    - Fighting requires thinking
    - Many different things to do inside the game
    - Many different approaches to the game
    - Long game

    -

    What to dislike:

    - Horrible UI
    - Horrible introduction, tutorial, guidance
    - The start is pretty hard
    - Too difficult to understand at first
    - Sometimes you go way too long without absolutely nothing happening
    - Very little information/hints on the gallery
    - Despite having multiple playable characters, realistically only one of them has unique content
    - Some of the art is too old and needs to be redone (eg. Cowgirl)
    - Gameplay WILL be burdensome, tiresome and annoying if your team isn't way stronger than the enemies
    - Some things are so nonsensical you'll play dozens of hours and still not understand how they work
    - Some interactions are endlessly repeatable and only have the same image (or the same couple images) to show
    - The art is rough, but does the job IF you like what's being shown
    - Some of the art is too rough to be liked, and needs to be redone
    - Not being able to flee with the enemy near you is profoundly annoying
    - There are some annoying bugs

    -

    Well, I had originally dropped this game entirely back when I first played it ages ago. I now decided to give it a second chance after playing Demon Dome.

    The moral of the story is: you really need a whole lot of tolerance and patience when dealing with this game. There is a lot to like, but way too much to dislike, and the only thing that will keep you playing it is your attraction towards the content. In order to enjoy the rough art you need to really like what's being shown. And if you do, and also treat this game with plenty of patience, then you'll have an excellent time. And, really, it will be a time unlike any other, because there simply isn't anything like Portals of Phereon. It's as unique as Theraurge.

    In case you're a new player, I'd highly recommend playing it on as easy of a mode as possible first. The downside is that you won't get gallery images this way. I also recommend leveling up Zija, because you can farm strength with her to the point where she will be able to hit kill anything.
  7. 5.00 star(s)

    tifftgyg

    really one of the best fantasy open world management game, artstyle is really hot and makes the erotic scenes have a realism sense about them, like a messy feel, lots of special encounters really well made, only the starting and understanding the mechanics can be daunting without a guide or good understanding about these types of games, but for what it is its nearly perfect, i just wish that there were more romance mechanics other than dates, sex, something milders like kissing outside of sexual encounters, but the gameplay and strategy part of this game is addicting
  8. 5.00 star(s)

    JCT258

    Actually a repayable with lots of variety . Followed this game all the way through development, the developer takes the users preferences into mind with a lot of the content being requests. The art styles i think is really nice
  9. 5.00 star(s)

    Ganak

    The game is very good, but if it had more sexual content it would be much better. It could at least have capture animation for each species, not just that generic animation. The game practically has scenes only of the main characters, even though there are several species in the game. It's a game with a lot of potential.
  10. 5.00 star(s)

    Ruggedgolem

    This game is absolutely brilliant, can't give it a less than 5/5. Sure it has room for improvement in certain areas, but its an excellent management game regardless. You can acquire most of the unlockable stuff in this game after around 200 hours (maybe more if you do stupid shit like me) and almost all of the art for the game is incredible to look at. Would recommend this to anyone that enjoys management style games!
    Likes: DuniX
  11. 5.00 star(s)

    TStep80

    It's an excellent game with an amazing art style.
    The only downside is a steep learning curve. The advice here is to ignore all secondary mechanics and focus the first playthrough only on battles and exploring. Leave everything else (dating, breeding, brothel management, crafting, etc) for a next time, it's not that much important
  12. 5.00 star(s)

    PTnotbot

    Just started. Looks great, UI feels great, idea is familiar enough but still has much novelty. Seems to be a game loved by its fans and devs, possesses a dedicated and talented dev and artist combo, supported by a decent wiki.
    But the main reason for this post has to be a rant. THE SHEER AMOUNT OF INFORMATION IS CAUSING MY BRAIN TO OVERLOAD AGH. But the game is compelling enough to continue, just like The Last Sovereign.
  13. 2.00 star(s)

    wx448

    I really want to like this game. The art is great. There are interesting ideas for combat and management. There are so many elements introduced so quickly that when you start the game it just feels like you're blazing through a flurry of different tangentially-connected menus. The UI is not great in that regard. You can tell there is a great game inside trying to get out. I think if the dev rethought the design of the interface this game could be more attractive. As it stands it just seems like you could rename this Feature Creep: the Game.
  14. 5.00 star(s)

    Straciatella

    I'm not even a fan of the content, but it doesn't even matter, because this is a GAME, and not a sad excuse to show off a few pictures. In fact this may be the most game I've yet encountered in this category. Mad respect to the creator(s).
  15. 5.00 star(s)

    retorn

    I think is the best game i have ever played in this site, complex mechanics, quest, random events and secrets, it have it all. The art is great, and the characters as well, is hard to believe it is made by just one person
    Likes: DuniX
  16. 3.00 star(s)

    KollegeX

    This is a game that deserves the descriptor of "naturally grown" in regards to its systems. Its honestly impressive how many systems it has. too many in fact.
    The game is very pretty, cool art, cool interactions and very cool ideas. Its also incredibly customizable regarding difficulty and experience.
    So its even worse that even on the easiest of settings its still incredibly tedious. Its mechanics and time management are far too granular leading to a complexity that is so high you cannot play this game casually. You cant just start a game and feel like you are succeeding at something. This is not helped by the fact that if you try and make the game as easy as can be so you can have the time to learn and experiment the game tells you to fuck off and restricts unlocks.
    While its easy to say "git gud" and learn every in and out of the game this really only works if the game is actually fun. And many of its mechanics are. Dating, Breeding, Fusion everything contained to the basecamp is pretty great. Combat is a mess. Its unintuitive, has a horrible UI, Encounters vary highly etc.

    Yet I dont want to judge it too harshly. Because what does work does so in a great way. It gives you so much, even if it is too much.
    I would really wish for a PoP2 to be announced. Take what was learned and streamline it.
  17. 5.00 star(s)

    vmvv

    High quality art
    Extremely replayable, lots of challenges to attempt, things to discover, monstergirls to recruit and have sex with.
    More game mechanics than you can handle - but everything is customizable. Enemies can be critters to apocalyptic:
    Battle Brothers but with Nuclear Magic Lavagirls
    Exploring is rewarding, combat is engaging, sex training is fun, dating is cute, Uncovering the alternate endings is super challenging.
    Pets! They can fight!
    You will probably fail at some core gameplay mechanic for a full play through or only season if you're good but the game is forgiving if you're having fun​
  18. 5.00 star(s)

    Aenigma224

    I could say that this game is the best of it's kind but I don't think that would be very accurate. This game stands completely on it's own. Sure, you might draw some similarities with other breeder titles but this game goes far beyond just a simple breeding simulator. As a whole package, with all of it's features and mechanics viewed together, it is a completely unique experience you won't find anywhere else.

    Beautiful and unique art. Great combat which requires strategy. Detailed and varied breeding/ fusion system with a huge amount of different species with unique traits and skills. Lots of events with unique characters, some of which have their own mini-arcs. Dates with cute monster girls. And I could go on...

    Despite the amount of time I've invested into this game there is still a bunch of features and mechanics I am still not familiar with. This game is ROBUST and it doesn't ease you in. One criticism I think is valid is that it's very intimidating and hard to digest for new players. But once you start to slowly get the hang of stuff it's very rewarding.

    5/5, give it a go. Push through the harsh beginnings and it will be worth it.
    Likes: DuniX
  19. 5.00 star(s)

    grox007

    This is an excellent game. Make no mistake it is a GAME first with some porn in it the gameplay is very deep, so deep that i havent completely figured it out yet completely. Sandbox mechanics allow you to progress by very different distinct options. Insane amount of content spells/skills. Highly recommend.
  20. 4.00 star(s)

    Old|Glory

    One of the best games I've played but in overall is pretty well made but common. Countless mechanics. Wery rich gallery. It's pretty slow in gameplay but still nice to play. Recommend to try.
    4\5