- Feb 27, 2018
- 11
- 43
Hello. Having been inspired by the various VNs I've been playing from in and outside of here I began creating one of my own as a (secret) hobby/side project to potentially being released here (if by some miracle I even get there on this lifetime XD). Thing is, as I write the script and come up with ideas for scenes, more often than not I do it while picturing the "soundtrack" to said scene.
I know that eventually some of the resources used to make this kind of VNs (such as "alternatively aqquired" assets for DAZ 3D) end up breaking it anyway. Sound-wise, however, pretty much all of the music I recognize on said type of games, is royalty free (I've heard "Sneaky Snitch" in at least 3 different ones) which makes me ask: why? Is it because those games are being funded and using non-royalty free music gets them a lot of heat? Is it because there is some kind of disadvantage appeal-wise to using other kind of music (as in feeling somewhat jarring during gameplay)? Or is simply it because music was an afterthought later in production?
I'm mostly seeking opinions from VN devs with any experience but I appreciate any given attention.
I know that eventually some of the resources used to make this kind of VNs (such as "alternatively aqquired" assets for DAZ 3D) end up breaking it anyway. Sound-wise, however, pretty much all of the music I recognize on said type of games, is royalty free (I've heard "Sneaky Snitch" in at least 3 different ones) which makes me ask: why? Is it because those games are being funded and using non-royalty free music gets them a lot of heat? Is it because there is some kind of disadvantage appeal-wise to using other kind of music (as in feeling somewhat jarring during gameplay)? Or is simply it because music was an afterthought later in production?
I'm mostly seeking opinions from VN devs with any experience but I appreciate any given attention.