You may be looking at the review scores and wondering if this game is worth it. Having read some of the previous reviews, I think it's important to know what this game is and what it isn't to determine if, like me, this would be a 5 star game for you.
Firstly, this is a fast-paced, single-path VN with a faux sandbox layer on top of it. You travel on a map but there is only ever one destination to go to progress the story. I actually like this element in games because it has more immersion and you feel like you're traveling around the in game world as opposed to your typical VN where it feels more like I'm reading a book. It also makes for a quick pace to the next scene, which let's be honest, that's what we're looking for some nights. Every day can't be a multi-hour slow jack day.
Hand-drawn artwork is pretty good although I would personally appreciate a little more variety than just uber stacked mommy milkers for everyone. The scenes/setup/poses/angles are great IMO. The animations are the stretching kind you see in porn ads, for instance, which I actually like, when done well. There are a few scenes with just static images in an auto loop and I'm not sure if those are "placeholders" with intent to upgrade but they're also the exception and typically reserved for less important scenes.
The story itself is pretty cliche and definitely revels in the silliness sometimes. A Pulitzer prize winner this is not but if you're like me and enjoy seeing the "Oh no "landlord", both my arms are broken" kind of scenes play out, then you're golden here.
So, does this game have choices? No. Multiple simultaneous branches for all the characters that you can choose which to progress in? No. But I wouldn't dock the latest Halo a star for not having farming elements because I like that in my Stardew Valley. This game does a great job at doing what it sets out to do and as such, easily deserves all 5 stars.
Firstly, this is a fast-paced, single-path VN with a faux sandbox layer on top of it. You travel on a map but there is only ever one destination to go to progress the story. I actually like this element in games because it has more immersion and you feel like you're traveling around the in game world as opposed to your typical VN where it feels more like I'm reading a book. It also makes for a quick pace to the next scene, which let's be honest, that's what we're looking for some nights. Every day can't be a multi-hour slow jack day.
Hand-drawn artwork is pretty good although I would personally appreciate a little more variety than just uber stacked mommy milkers for everyone. The scenes/setup/poses/angles are great IMO. The animations are the stretching kind you see in porn ads, for instance, which I actually like, when done well. There are a few scenes with just static images in an auto loop and I'm not sure if those are "placeholders" with intent to upgrade but they're also the exception and typically reserved for less important scenes.
The story itself is pretty cliche and definitely revels in the silliness sometimes. A Pulitzer prize winner this is not but if you're like me and enjoy seeing the "Oh no "landlord", both my arms are broken" kind of scenes play out, then you're golden here.
So, does this game have choices? No. Multiple simultaneous branches for all the characters that you can choose which to progress in? No. But I wouldn't dock the latest Halo a star for not having farming elements because I like that in my Stardew Valley. This game does a great job at doing what it sets out to do and as such, easily deserves all 5 stars.