RPGM - Princess in the Tower 2 [v0.6.2] [X-Dew]

  1. 4.00 star(s)

    Joudd

    The game has a lot of promises, the CG's are good but the game needs a lot of bug fixing and it's better to wait until the bugs are fixed and it has more content, so in summary overall currently good way better than the first and whenever it is in a later stage of development should be a 10/10
  2. 3.00 star(s)

    IamUnderman

    A frustrating project. Not only did the dev abandon the original game JUST as it was starting to really pick up steam and get interesting but now this new project is significantly more buggy and tempermental. Along with having a lot of ground to make up before it reaches the same point of completion as the first go.

    X-Dew strikes me as a very ambitious dev. One who aspires to make 'The Game' rather than a game. A masterwork that combines mechanical depth, storytelling and a variety of kinks and sexual content. That is comendable, however the downside of that approach is you risk throwing out perfectly good concepts and ideas because they are 'too basic' or simple.

    There is not a single theme, mechanic or idea in PitT2 that is more streamlined than the original. Everything is more. More rooms, more immersive mechanics, more characters, more dialogue options, more branching paths. Player traits, crafting, exp, inventory, more environments, animations. It is a lot and I genuinely worry that the overambition may kill the game.

    On the plus side, aside from the bugs, nothing is bad so far. Every mechanic and detail has clearly had thought put into it and has potential. Plus the models and atmosphere is 1000x better than it was before. The titular Princess looks great.

    If this game achieves the ambitions that X-Dew has for it. If they get the bugs under control. If they manage the scope of their ambitions. Then in four years time this may be regarded as one of the greatest adult games ever made. I believe that.

    Reminds me a bit of Court Magician in that sense. That game is currently in a more substantial place, makes sense since it has existed as a singular project for longer. But honestly I actually have more faith in X-Dew as a creator. Yes the ambition is lofty, but they are clearly a hard working and driven dev and the improvements they have shown are remarkable. But for now it is a buggy game with lots of ideas and not a lot to show for it.

    One to watch for. I hope in a few years time I have reason to bump this score up.
  3. 5.00 star(s)

    MrBones304

    Very well made. Much better quality then the last game as i write this, but you dont need to play it to play this one. Has some cool animations, the princess is an interesting character, and the corruption seems to be progressing well. Combat is surprisingly fun for what it is.
    Likes: X-Dew
  4. 2.00 star(s)

    bhunter10

    some critical bugs, there are no tips if you need to build something for quest etc.
    there are too many rooms for crafting but i don't know if the player assigns somebody there.
    sry for weak review but there not much to review
  5. 1.00 star(s)

    s278a

    0.5
    It is still buggy as hell. Animation and picture are not getting load. Most of the time i have a blackscreen, when i skipping content which i read the 100000times.

    Still the game is much to big for no content except a dildo blowjob scene, a inspection scene and a peeping scene. (personal opinion)

    The groundwork is there and we can expect something from it. But still: Its need to be more basic functions:

    Quest you cant proceed should be mark as not implemented. Most of the time you dont know what to do.
    Game needs to run stable. If you are going down in the dungeons you are laggy as you would try to play an highend game on a i3. This is an 2d rpg game engine!
    Dont get to ambitious, keep it simple.
    Combat is shitty as hell. Talent tree... yeah. Most of the time useless.



    As it is now? I am not convinced that this game will be enjoyable until mid of next year. Again the creator makes the same mistakes as before: Too much and too complicated.

    He also dont got the fucking bug, that eating a fried egg give more saturation than a eating a whole chicken.




    Rating down to 1 Star.
  6. 5.00 star(s)

    Jowiix

    Very promising project,

    Choosing the way you deal with the princess and how she changes her expression according your choice, looks realistic and inmersive,

    Also the changing the MC from human to Goblin is a crucial well choice for the tone of the game.

    The current version of this game is buggy but it's normal, this game born by the mistakes of the first one, I'm pretty sure this game has potential be a masterpiece in corruption - training genere.

    For the people who trust on this project, help to report every bug you detect.
  7. 5.00 star(s)

    Rolo

    “Princess in the Tower” was one of my absolute favorite games ever. It was also the first one for the dev, and through this it seems that he learned a lot. He took a year of break and used this time to make a huge step in game development. Yes “Princess in the Tower 2” is very similar to the first one, but – I dare to say – a few levels higher and better and even much more enjoyable than the first one. The new Goblin MC is also really well done.

    The graphics are outstanding. Although the princess is prisoned in a dark dungeon, colors and screens are excellently well done. Resolution high above HD, up to 3440x1440, make the thing even better. (Some players might want to put their monitor on a brighter setting).

    While the princess in the first part was outstanding impo, the new on is like a new dimension. The eyes are so expressive, changing according to the actual situation.

    UI is excellent, the whole game play is well thought out. The whole project is so promising. Definitely recommendable. (Played 0.2.1)