3.5/5
Visuals in general are OKish
No animations, models are just ok, with the exception of FMC, who really shines.
Some of the other models are default DaZ models without any changes, that you've probably seen in bunch of different games.
The main selling point of the game was supposed to be choices driven story.
MMC and FMC are in a shitty situation, and they have to either struggle and remain lawful and idealistic, or adapt, become more corrupt and perform all kind of shitty choices "in the name of the greater good".
Actual implemented story, at least the part I've expirienced, is most of 'pure/corruption' choices are focused on the FMC, and while my FMC was 40% corrupted , there wasn't even a single a choice for MMC, thus he remained 'pure'.
One of the choices there could be a turning point in the couple relations, is that you as a player, can make chain of choices, ('for the greater good') so that FMC kinda-sorta cheated on MMC (not really).
Later she has option to explain herself, what she did, and why she did it.
So it would be logical, that we get to choose how MMC reacts to that.
Right?
Is he understanding/supportive (love path), is he angry/mad (break-up, solo path), is he all for it (manipulation/corruption path), is he excited by it (NTR path)?
And we have none.
"let's not talk about it".
I could be wrong and all these narrative choices would happen later, but honestly, stopped playing after that.
Nevertheless, that's all my personal impression, give it a try.
Visuals in general are OKish
No animations, models are just ok, with the exception of FMC, who really shines.
Some of the other models are default DaZ models without any changes, that you've probably seen in bunch of different games.
The main selling point of the game was supposed to be choices driven story.
MMC and FMC are in a shitty situation, and they have to either struggle and remain lawful and idealistic, or adapt, become more corrupt and perform all kind of shitty choices "in the name of the greater good".
Actual implemented story, at least the part I've expirienced, is most of 'pure/corruption' choices are focused on the FMC, and while my FMC was 40% corrupted , there wasn't even a single a choice for MMC, thus he remained 'pure'.
One of the choices there could be a turning point in the couple relations, is that you as a player, can make chain of choices, ('for the greater good') so that FMC kinda-sorta cheated on MMC (not really).
Later she has option to explain herself, what she did, and why she did it.
So it would be logical, that we get to choose how MMC reacts to that.
Right?
Is he understanding/supportive (love path), is he angry/mad (break-up, solo path), is he all for it (manipulation/corruption path), is he excited by it (NTR path)?
And we have none.
"let's not talk about it".
I could be wrong and all these narrative choices would happen later, but honestly, stopped playing after that.
Nevertheless, that's all my personal impression, give it a try.