Tried the game out of curiosity. Was initially hesitant due to the stated Dark feel of the setting, and the initial information about the STATs and backstories didn't exactly win me over.
Then I actually go in depth with the content. The STATs are well integrated and make for a varied gameplay experience. I'll have to wait to see how combat actually plays out in a later update, but from my current feeling-the-elephant experience I think I'm going to like the gameplay loop for this game once it's in place.
I tried the game three times with three different stat spread - starting job sets, and it was a pleasantly different experience each time. The combination of different dialogues passively generated by stats and backstories and different options presented for the player to select made each playthrough feel entirely new. I have concerns about how slow the game's development will be if they're writing this many different versions of each discussion, but it will be worth waiting for in my opinion.
Character design wise it has a few issues, mostly due to Koikatsu's usual difficulties with rendering anyone who doesn't look like a fourteen year old Japanese person, but they've done what they could within that limitation. They even make a passable attempt at a middle-aged man without having to make him bald or hideous. The three Love Interests (or at least I assume all three are love interests, one does appear to be a small girl but that rarely stops Koikatsu games.) have varied designs and hit classic Anime style love interest niches, even as the game wears its influences on its sleeve. Given those influences, I look forwards to meeting the tsundere who is overly proud of her body and abilities.
Then I actually go in depth with the content. The STATs are well integrated and make for a varied gameplay experience. I'll have to wait to see how combat actually plays out in a later update, but from my current feeling-the-elephant experience I think I'm going to like the gameplay loop for this game once it's in place.
I tried the game three times with three different stat spread - starting job sets, and it was a pleasantly different experience each time. The combination of different dialogues passively generated by stats and backstories and different options presented for the player to select made each playthrough feel entirely new. I have concerns about how slow the game's development will be if they're writing this many different versions of each discussion, but it will be worth waiting for in my opinion.
Character design wise it has a few issues, mostly due to Koikatsu's usual difficulties with rendering anyone who doesn't look like a fourteen year old Japanese person, but they've done what they could within that limitation. They even make a passable attempt at a middle-aged man without having to make him bald or hideous. The three Love Interests (or at least I assume all three are love interests, one does appear to be a small girl but that rarely stops Koikatsu games.) have varied designs and hit classic Anime style love interest niches, even as the game wears its influences on its sleeve. Given those influences, I look forwards to meeting the tsundere who is overly proud of her body and abilities.