Very high quality, but currently lacks content. I also question the devs ability to make anything decent to play and not just pretty looking. Following are the reasons why.
The game starts you on an island and gives a basic tutorial through character dialogue and then gives you control. Then you start walking and it gives you two extra pieces of information
1 ) "getting semen might be a bit hard, I might have to get my hands dirty (press E to interact)"
2 ) "I'm starting to get horny (press M to masturbate)"
I'm paraphrasing but it basically boils down to the tutorial telling you to interact with the insects by pressing E and pressing M to masturbate, in this order.
If at this point you go looking for an insect to interact with, maybe because it's the first thing the game told you, maybe because you don't want generic masturbation scene number 10329. You will softlock yourself.
Because once a scene ends, the only way to leave the scene and regain control is by pressing the most stupidest key ever set as de default for this ( END ). How should you know that the dev set this stupid ass key to not get softlocked? By doing the second thing it told you and pressing M, of course! Because at the end of the masturbation scene, and only at the end of the masturbation scene, does the game ever tell you how to leave a scene.
After restarting the game a couple times trying to figure this one out (or reading this thread), you finally have enough knowledge to go around looking for some stuff to do. And proceed to realize you're on a huge barren island with only two other species around and one scene that repeats itself over and over with each.
Then you see you can craft potions, go looking for ingredients, craft the potion and when you go to drink it, you instead throw the potion. Why? Because the potion you crafted is supposed to be thrown on the insects to make them horny. Very fast moving insects which you're trying to hit with a potion that has a delay for throwing and not crosshair or indicator of where it'll fall.
Yeah. Pretty, but barren, game filled with terribly implemented systems. I don't know how log this has been in development so I can't say if dev is competent but rushing things out the door or incompetent and actually thinks the systems he has implemented are at all complete.
Animations are good though. When this eventually gets more content I'll probably either enjoy playing if they've improved things or enjoy the 100% save some kind soul will share.
The game starts you on an island and gives a basic tutorial through character dialogue and then gives you control. Then you start walking and it gives you two extra pieces of information
1 ) "getting semen might be a bit hard, I might have to get my hands dirty (press E to interact)"
2 ) "I'm starting to get horny (press M to masturbate)"
I'm paraphrasing but it basically boils down to the tutorial telling you to interact with the insects by pressing E and pressing M to masturbate, in this order.
If at this point you go looking for an insect to interact with, maybe because it's the first thing the game told you, maybe because you don't want generic masturbation scene number 10329. You will softlock yourself.
Because once a scene ends, the only way to leave the scene and regain control is by pressing the most stupidest key ever set as de default for this ( END ). How should you know that the dev set this stupid ass key to not get softlocked? By doing the second thing it told you and pressing M, of course! Because at the end of the masturbation scene, and only at the end of the masturbation scene, does the game ever tell you how to leave a scene.
After restarting the game a couple times trying to figure this one out (or reading this thread), you finally have enough knowledge to go around looking for some stuff to do. And proceed to realize you're on a huge barren island with only two other species around and one scene that repeats itself over and over with each.
Then you see you can craft potions, go looking for ingredients, craft the potion and when you go to drink it, you instead throw the potion. Why? Because the potion you crafted is supposed to be thrown on the insects to make them horny. Very fast moving insects which you're trying to hit with a potion that has a delay for throwing and not crosshair or indicator of where it'll fall.
Yeah. Pretty, but barren, game filled with terribly implemented systems. I don't know how log this has been in development so I can't say if dev is competent but rushing things out the door or incompetent and actually thinks the systems he has implemented are at all complete.
Animations are good though. When this eventually gets more content I'll probably either enjoy playing if they've improved things or enjoy the 100% save some kind soul will share.