This is a tricky game to write a review for. It's like a semi-open world game with currently - five graphic novels mixed into it. The graphic novel parts (files), which are like missions, are truly five star worthy right now. The semi-open world part of the game isn't as good but it has potential to be very good if it gets more development. The game feels a bit unbalanced right now.
Positives
Excellent world building! Multiple "worlds" actually. The main world and currently four others, are rich and full of story details. They are home to some fascinating characters. The missions are very interesting. There isn't a lot of player agency with the missions, but they are a joy to read and experience. A lot of work has went into writing those parts of the game and you can feel the passion shine through.
Negatives
The semi-open world part of the game is very underdeveloped in comparison to the graphic novel style missions. It makes the overall game feel unbalanced. It's hard to explain, but it's almost like the player character feels more real during the missions when there are very few choices to make, and less real when at home, in a semi-open world with lots of choices. The player character just feels a bit disconnected from the semi-open world interactions. Everything feels immersive during the missions, but not when you are allowed to roam around at the agency and interact with NPCs. The player character also feels inconsistent at times. Sometimes I feel like I'm in control of my own character, sometimes I don't feel that at all.
Outlook
I do think that the negatives can be easily fixed as development continues. If the player character and the interactions with potential love interests can receive as much passionate writing as the graphic novel style missions have received, this game will be amazing! The ability to transform your body is in early access, but it is the main part of the game that I'm looking forward to. Hopefully, as you change yourself physically and mentally, the NPCs will acknowledge and respond accordingly.
Personally, I'm loving Lucy as a romanceable character. I see a ton of potential in Morgan, who could easily become my top choice if made available. Right now, the interactions with Morgan feel a bit too limited. I wish there was more dialogue options and maybe an alternative path to avoid making Morgan angry.
Positives
Excellent world building! Multiple "worlds" actually. The main world and currently four others, are rich and full of story details. They are home to some fascinating characters. The missions are very interesting. There isn't a lot of player agency with the missions, but they are a joy to read and experience. A lot of work has went into writing those parts of the game and you can feel the passion shine through.
Negatives
The semi-open world part of the game is very underdeveloped in comparison to the graphic novel style missions. It makes the overall game feel unbalanced. It's hard to explain, but it's almost like the player character feels more real during the missions when there are very few choices to make, and less real when at home, in a semi-open world with lots of choices. The player character just feels a bit disconnected from the semi-open world interactions. Everything feels immersive during the missions, but not when you are allowed to roam around at the agency and interact with NPCs. The player character also feels inconsistent at times. Sometimes I feel like I'm in control of my own character, sometimes I don't feel that at all.
Outlook
I do think that the negatives can be easily fixed as development continues. If the player character and the interactions with potential love interests can receive as much passionate writing as the graphic novel style missions have received, this game will be amazing! The ability to transform your body is in early access, but it is the main part of the game that I'm looking forward to. Hopefully, as you change yourself physically and mentally, the NPCs will acknowledge and respond accordingly.
Personally, I'm loving Lucy as a romanceable character. I see a ton of potential in Morgan, who could easily become my top choice if made available. Right now, the interactions with Morgan feel a bit too limited. I wish there was more dialogue options and maybe an alternative path to avoid making Morgan angry.