I'll start this review by reminding one fact : FTR Game Studio already has another project still being worked on currently, titled
Brothel of Darkness so when a developer starts creating yet another project while the previous remains unfinished, that doesn't bode well in my book.
Project Werewulf could have been one of these "Hidden Gem with Potential" video-games. Sadly it's crippled with numerous issues that I'll list as factually as possible.
1) The controls are stiff, feel unresponsive and the female protagonist has an awful lot of inertia whenever she turns or accelerates. I also noticed that her walking animation is the slowest, since she goes slightly faster while crouching and sneaking.
2) The graphics are serviceable without anything extra to them. From my point of view, it looks as if this video-game has been created with Unreal Engine 4 but it turns out to be the fifth version actually. That goes to tell you how mediocre the visuals are.
3) The character customisation is the absolute bare minimum. You can only change the hair (more than a dozen), the pubic hair (four variants), a few piercings , a tattoo (three variants), the eyeliner (four variants), the lipstick (two variants) and the breasts' size (four variants). I've tried to change the hair colour but regardless of which haircut I picked, it wouldn't let me.
4) You can neither move the camera nor zoom in during the character customisation, which is pretty telling much about the amateurism and incompetence of FTR Game Studio in that regard considering there are hundreds of tutorials available online to include this much needed feature into their video-game.
4) You'll quickly notice the female protagonist's eyes have a weird shine to them whenever she looks to the side while facing the camera. That will change their iris' colour to a pristine, almost glowing white.
5) You can gather clothes and store them for later usage. But the video-game doesn't tell you where to find the collectibles that you've already obtained. And as far as I'm concerned, there is no option to remove the clothes after putting them on so if you appreciate nudity you better not collect anything.
6) Speaking of collecting things, the on-screen prompt for contextual interactions only shows up if you're rubbing the female protagonist against the item she's supposed to interact with. I've found a few doors tricky to open because the aforementioned prompt didn't show up near the terminal, but either in the middle or on the opposite side of the door.
7) While we're on the topic of doors, once you get into the area that looks like the Living Quarters, you'll come across numerous automated doors which only work properly if you quite literally shove the female protagonist into them because their detection range doesn't work properly.
8) At some point you'll acquire a firearm which seems to shoot Tazer-like darts at the enemies. It completely trivializes and ruins the "survival horror" aspect of the video-game because you can take down any threat from miles away with three shots. Considering how many munitions you can gather in the Living Quarters and as long as you don't waste any on the Half-Lycan who turns out to be immortal, you can easily brute-force your way through any challenge.
9) Speaking about shooting, you'll find that gameplay mechanic infuriating extremely quick. You have a small green laser dot to indicate where the female protagonist aims at. Sadly for most people, the mouse sensitivity is so off the charts that you'll often find yourself aiming slightly too far off target. And even when you think you are on target, you might not be because the green laser dot will regularly phase through the enemy because of some hitbox issue. So if you don't see any green laser dot on your target, don't shoot otherwise you'll waste ammunitions into the wall behind them.
10) Once the enemies are within melee range, don't bother shooting them either because the shots will also phase through regardless of the green laser dot's presence. You'll find it much more efficient to spam the Kick with your F key which... turns out to be a one-hit thing, when you keep the firearm equipped? I absolutely don't know why, but as long as the female protagonist merely holds the firearm in her right hand and performs a Kick, she automatically follows through with some one-shot takedown.
11) The Half-Lycan is a horrible enemy, both in design and gameplay wise. He doesn't even look half-decent, obviously being stuck in some hybrid form with his weird paw-looking feet and the patches of hair haphazardly growing on his body. No matter how many times you kick or shoot him, he'll only go down for three to five seconds, stand up and immediately chase after the female protagonist like a heat-seeking missile.
12) Speaking of enemies and gameplay, the sneaking mechanic does nothing. Regardless of how much noise you do, the enemies never seem to react. However they must have a 270 degrees cone of vision because even sneaking in the far left/right corner of their back will trigger them. Even worse, the Half-Lycan doesn't seem to care about how you sneak, even if you hide one level above or below his position, behind a wall or inside a room, as soon as he's triggered he'll relentlessly come your way. And that happens even after beating him down numerous times and running away from him to the other side of the Living Quarters!
13) Performance issues are numerous. Especially within the Living Quarters area, my overclocked i9-9900K and GeForce RTX 3070 Ti struggled to maintain a stable framerate despite me capping them at 60 FPS for the sake of testing. The video-game literally turned into a Powerpoint presentation for several seconds, time during which one of the scientists saw the female protagonist from miles away, ran up to her and almost beat her to death.
14) Another issue are the game-breaking glitches, such as the showers locking the female protagonist inside or phasing her through the ground into the void. Another annoying glitch can happen while opening the crates containing new clothes, the female protagonist can end up stuck in front of them because of her hitbox somehow merging with the crate.
TL;DR : An absolute piece of hot garbage, an utter disappointment. Technically outdated and unstable, requiring a lot of polish along with quality of life improvements. Go play something else, such as
MATEYDEV products which are more enjoyable, even the unfinished and abandonned ones.