The Concept
I am working on a Visual Novel framework that integrates Ren'Py with ComfyUI.
Unlike standard AI games where the developer generates 5,000 images and ships them, this project generates the assets locally on your machine while you play.
This means the game is not limited to what I decided the characters look like. You decide.
What works in the prototype right now:
I have a working build using the Qwen-Image-Edit model.
Since the project relies on a local ComfyUI backend, I can't just upload a simple .exe for everyone to test yet. I wanted to show you a video of the prototype to see if this mechanics interests you.
I have already been testing a lot when working on this, that's why there are already many images and sprites to choose from.
Small Video Demo:
(Took off here pants in one shot,showing breasts in another. So at least two spicy shot
)
Current Barriers vs. Future Plans
Right now, the prototype requires you to have ComfyUI installed with specific models (Qwen, specific LoRAs, etc.).
I am at a crossroads. I can continue refining this into a standalone game, but it will always require the player to have a decent GPU (8GB).
Honest/Brutal feedback is welcome.
I am working on a Visual Novel framework that integrates Ren'Py with ComfyUI.
Unlike standard AI games where the developer generates 5,000 images and ships them, this project generates the assets locally on your machine while you play.
This means the game is not limited to what I decided the characters look like. You decide.
What works in the prototype right now:
I have a working build using the Qwen-Image-Edit model.
- Full Character Customization: Before the story starts, you configure the MC (e.g., Nerd/Fat/Skinny, Shaved/Hairy) and the LI/Aunt (Voluptuous/Athletic/Fat, etc.).
- Style Selection: You can choose the art style for the whole playthrough (Anime, Comic, Realistic, or 3D).
- Real-Time Generation: The game calls your local ComfyUI install to generate the sprites and backgrounds based on your settings.
- Fast Iteration: Using Lightning LoRAs, generation takes about 10-15s per image on a 4090, 20-30s on a 4070.
Since the project relies on a local ComfyUI backend, I can't just upload a simple .exe for everyone to test yet. I wanted to show you a video of the prototype to see if this mechanics interests you.
I have already been testing a lot when working on this, that's why there are already many images and sprites to choose from.
Small Video Demo:
You must be registered to see the links
(Took off here pants in one shot,showing breasts in another. So at least two spicy shot
Current Barriers vs. Future Plans
Right now, the prototype requires you to have ComfyUI installed with specific models (Qwen, specific LoRAs, etc.).
- My Goal: To eventually create a "Portable ComfyUI" bundle where the game handles the backend automatically (One-click install).
- The Question: Is this worth the effort?
I am at a crossroads. I can continue refining this into a standalone game, but it will always require the player to have a decent GPU (8GB).
- Would you play a game where you have to wait ~20 seconds per image in a scene to generate, if it meant you had total control over how the girls look?
- Is the setup (running a local LLM/ComfyUI) a dealbreaker for you, or do you already use local AI tools?
- Dialog and prompts are just for testing so do not get stuck on the story, it will be longer and have more scenes.
Honest/Brutal feedback is welcome.