How'd you get these? For curiosity's sake.You must be registered to see the links
You must be registered to see the links
That's too much work. First gotta make an account and make another potential spot to get doxed via phone number, then you gotta find his page again since Twitter can and probably will dump you on the trending feed after logging in... It's too much of a hassle.Rather than you guys whine here, why dont go and hit on his twitter?
Who’s the Scamancer now?
twitter? you mean, THE cesspool twitter? you must be outta your mind fam.Rather than you guys whine here, why dont go and hit on his twitter?
Who’s the Scamancer now?
IHow'd you get these? For curiosity's sake.
That's too much work. First gotta make an account and make another potential spot to get doxed via phone number, then you gotta find his page again since Twitter can and probably will dump you on the trending feed after logging in... It's too much of a hassle.
Ur not wrong :3Rather than you guys whine here, why dont go and hit on his twitter?
Who’s the Scamancer now?
I ask because I attempted to extract the ost in Madness: Project Nexus a while back but I couldn't figure out which files to extract from. My usual method of checking .asset files with AssetRipper yielded no usable results and rummaging through the shared assets folder yielded several .bundle files. I quickly got inpatient and recorded the soundtracks by running audacity in the background with the game sounds muted. Same deal when I saw the structure in Pure Onyx.IYou must be registered to see the linksthem from the current version. I was looking for an extractor on YouTube with zero luck, so I turned to GitHub. Never fails when finding what you want. YouTubers just give dead ends with no updates. No need to install Unity Hub or whatever.
The extractor has implemented GUI, so it'll be easy to extract and finde assets for any free rigs circling around I guess. It's what the chinese do with Ubisoft games lol
I just learned from a video tutorial that used Phasmophobia as the target application, and used the default settings for AssetRipper, then have the output/extraction to be on a new folder (desktop or whatever is more convenient) to extract the whole game. The extracted project can be opened in Unity Hub and will be called 'ExportedProject'. The default settings in Asset Ripper will keep an organized folder for 'Asset Bundles' and can be queried in file explorer for 'Audio' from the root destination. Much faster than loading the project into Unity Hub.I ask because I attempted to extract the ost in Madness: Project Nexus a while back but I couldn't figure out which files to extract from. My usual method of checking .asset files with AssetRipper yielded no usable results and rummaging through the shared assets folder yielded several .bundle files. I quickly got inpatient and recorded the soundtracks by running audacity in the background with the game sounds muted. Same deal when I saw the structure in Pure Onyx.
Unsure if it's complete, but I commented the deets on your profile. Enjoy the soundtrack!I ask because I attempted to extract the ost in Madness: Project Nexus a while back but I couldn't figure out which files to extract from. My usual method of checking .asset files with AssetRipper yielded no usable results and rummaging through the shared assets folder yielded several .bundle files. I quickly got inpatient and recorded the soundtracks by running audacity in the background with the game sounds muted. Same deal when I saw the structure in Pure Onyx.
Have you checked this compilation?:I've seen postings of some of the animations from angles that the game doesn't provide. I'm a fan of those, but not of the weirdos doing commentary. Have you guys seen any of those but with just the game music and sfx? If so, please point me in the right direction.
Can it rip sound from his previous game ? i have been trying and did not make any progressIYou must be registered to see the linksthem from the current version. I was looking for an extractor on YouTube with zero luck, so I turned to GitHub. Never fails when finding what you want. YouTubers just give dead ends with no updates. No need to install Unity Hub or whatever.
The extractor has implemented GUI, so it'll be easy to extract and finde assets for any free rigs circling around I guess. It's what the chinese do with Ubisoft games lol
Thanks! This is a good one!Have you checked this compilation?:
You must be registered to see the links
Rather than you guys whine here, why dont go and hit on his twitter?
Who’s the Scamancer now?
also as if he's actually going to consider criticism if we call him out on twitter lol. we have also seen how he reacts with sarcasm when people recently pointed out how slow the production is...Imagine having an account here for three years to try to talk shit with your first post about users whining.
No one is whining, everyone here has addressed and pointed out Scamo's tendencies. It hasn't even been this very forum, Scamo has been outed on another site for his bullshit ways. What was it.. ULMF site? Where he ran crying and bitching to the mods and had them lock his thread for 'witness protection,' cause people called him out on his bullshit. Also funny how he promised users about another platform on hosting his game due to Patron censorship, but we see how well he kept that up. When people voted for it, he just shoved it aside and found other excuses to not work. I wouldn't be surprised if he reported himself to have his game 'censored,' so that he could further drag ass in the process.
But hey, I guess that first post trends well with Scamo's productivity rate.
Bro's been waiting for his time for three years now. RespectRather than you guys whine here, why dont go and hit on his twitter?
Who’s the Scamancer now?
It should be able to. You'll find the sound effects and music in the /Asset Bundles/ folder, and just do a general search for 'Audio' or 'Music'.Can it rip sound from his previous game ? i have been trying and did not make any progress