- Jan 21, 2023
- 13
- 28
ChangelogWhat's new in 0.112.0?
- Added secondary animation to Onyx + Bunnies Futa H scene
- Updated outro animation loop of Onyx + Bunny Dildo scene with jiggly version
- Fixed Splicer Runt mask / Bunny clothing and dong floating in background of Onyx + Bunnies scenes after they are meant to be hidden
- Fixed old issue where Runt's boots or mask could disappear if multiple H scenes are played in a certain order.
- Fixed some carrot related issues >.> that broke in IC release
- Added Lovense compatibility to upgraded Charger H scene
- Added early version of Tunnel map to Slums stage
- Added FK-Doll + Runt background scene to Tunnel map
- Added WIP "Playables" based background FX system for Tunnel map (lights flickering / camera shake / vehicle sounds etc.)
- Fixed an issue that caused Wraxe and potentially other enemies to freeze during combat, as well as Onyx to stop playing her Hit animation.
- Fixed issue where Unity randomly decided to turn off ground clipping in most scenes
- Fixed newly arisen issues with Charger and Wraxe's death animations
- Added hair, jacket, and boob / boob squish animation to Charger H scene
- Fixed Onyx clipping with ground / improved poses / improved penetration animation on Charger H scene
- Fixed clipping with jacket / Charger and fixed eternally flattened nipples in Charger H scene
- Added new SFX to Charger H scene
- Overhauled FX backend to ease addition of new FX / fix some previous ones
- Fixed liquid pools floating/clipping with characters
- Fixed several attack FX that were displaying incorrectly when characters were facing left
- Liquid in Onyx v Runt+Thug H scene now properly collides with ground and forms pools
- Fixed spark FX on Wraxe's dash attack that were displaying upside-down
- Fixed collision on environment FX in Sewers
- Re-added Polish (incomplete) to languages
- Added following to Chinese/Spanish localization: Help text, location names (world map and status menu), narration subtitles
- Implemented font substitution for some elements of UI to swap fonts based on language settings
- Added outline to world map mission locator text for improved legibility
- Improved compatibility in some areas of UI with longer text strings / strings containing non English characters.
- Changed Spanish translation of some weapon names
- Fixed "Day/AM" buggy text in status menu for Chinese translation
- Added additional animation to Red-Light dancefloor map background