So as Im sure everyone is at this point, Im having a go at developing my own game, I just want an opinion on if people would rather have quicker/larger updates with a slightly worse quality picture/animations. Or have a better quality game render wise but have it take way longer to develop. Making good renders on my PC takes Daz an hour and a half per render using IRay, at that rate ill have 1 chapter done by like June. Just want some views on the topic
I think the question isn't really about quality. It is about art style.
So you should ask what do i want to convey with my render.
A NVidia card will make your renders faster and perhaps with some Iray camera even faster.
Personally, animations are the very last thing i would worry. For one, animations aren't conveying anything besides the sex act. So they kind of useless for story purposes. They bloat a game. If i would want to play something moving, i would play a real game.
So concentrate on your story, the mechanics you want to have and worry less about the quality.
A game should tell a story, take the player in to a world that can't be experienced in real life. The message is what really counts. In my personal opinion, sex isn't what makes a story but how characters are defined.
You will have to find a balance between quality and quantity. And, keep it simple.