HTML Abandoned Queen of the Seas [v0.12j Exclusive] [Malhavok]

5.00 star(s) 3 Votes

vince638

Member
Oct 12, 2018
304
452
@Cumknuckles
You can capitalise variables however you want, and I'm just copy/pasting. This is the devs' choices.
It's not exactly an array, though. Closest would probably be some sort of map, but you can reach some of its contents as if they were properties... JS kinda took strong typing behind the shed and emptied the whole magazine on it.
You've got stuff full of stuff. And you can use some of that stuff to make more stuff. So you can shove more stuff in your stuff.
Xzibit would love that shit.
 

jjm152

Newbie
Oct 25, 2018
24
33
@earthshaker34
JS forbids spaces in variable names, so they're not - they're keys for indexing in the FOOD structure.
So...
JavaScript:
window.SugarCube.State.variables.PlayerState.Inventory.FOOD["pink peach"]=420
Seriously don't recommend you guys cheat this. Do it like this instead:

JavaScript:
SugarCube.setup.player.debugMode=true
Notice the namespace. Use that one.

Also, to add an item, better to use the method on the player object

Code:
SugarCube.setup.player.AddItem("FOOD", "pink peach", 10)
If you try to add things directly to the data structures, there is no telling what will happen in the future, or if you will set a variable/parameter out of bounds, etc, and seriously screw up your game. However, all of the methods on the player object should be safe.

You can see what methods are available on the player object by checking out the class from here:


In addition to that, the ID's for items and clothing can be found in the files in these directories:

 
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Culex

Newbie
Oct 19, 2017
28
7
Where do I get the voodoo anal plug?
Edit: found it. Hint for those that get stuck: you need an artisan to craft it, there's a whole quest sequence.
 

jjm152

Newbie
Oct 25, 2018
24
33
Slight update:

Version 0.10 is coming along pretty good. I spent a huge amount of time struggling with adding an RPG style combat system to the game, but now that it's done I am busy sanding the edges off the rest of the release and adding some new content to support the combat system. Things to look forward to:

  • Swashbuckling actually has a use now. Try to get yourself a cutlass as soon as you can.
  • There are random encounters on the mermaid - hostile monsters and merchant ship guards.
  • There is now a 'Fight Club' on the mermaid - if you meet certain requirements you can either bet on fights or participate.
  • You can do Pit Fighting (similar to the above) at some of the seedier areas of certain islands.
  • There are now two warring tribes on the island of Abamond - the Mamazons and the Gluteus Tribe. Become a tribe member and they may teach you their special unarmed martial art techniques.
  • A new dice game has appeared "Coffin Dice". You can gamble at the casino as well as aboard the Mermaid after unlocking it. When playing with Pirates, who says you need to bet money...

There are various other enhancements either done, or on the way in 0.10, you can check up on the status of the release here:
 

Trapquest

Member
Feb 26, 2018
270
551
Malhavok has opened a patreon ( ), and is now releasing unofficial test builds early as a reward for backers/donors. If enough people chip he'll ramp up the work schedule, and he mentioned on TFgamessite he's planning on another project in the vein of a slave-trainer type format aside from Queen of the Seas. Just thought some of ya'll might be interested.
 

Proto Persona

Active Member
Jan 23, 2018
716
723
Malhavok has opened a patreon ( ), and is now releasing unofficial test builds early as a reward for backers/donors. If enough people chip he'll ramp up the work schedule, and he mentioned on TFgamessite he's planning on another project in the vein of a slave-trainer type format aside from Queen of the Seas. Just thought some of ya'll might be interested.
Now to see if anyone feels like donating the Patreon release over here.
 
5.00 star(s) 3 Votes