It's still early days, but I see potential in this game. I liked the narrative, overall atmosphere, dialogues and the different characters' personalities. MC is not a jerk for a change so that's a bonus. Art is nice and pleasant to the eyes and I like the system of getting the different CGs as a reward, each of them sexier than the previous one. This is something I liked a lot as we all usually take art for granted, but this way the player does quests in order to unlock images and scenes, adding value to the art.
I see two main issues which I already explained to the dev team and they will implement in future updates:
1) Quest Log/Diary/Walkthrough: What to do to increase affection with the different characters is something a bit confusing, so a built-in hint system would totally improve the user experience.
2) Travelling and walking around is very tedious, so a "fast travel" system is to be implemented. Right now too much time is spent walking around the huge maps and doing repetitive tasks in order to earn money. This should be improved if the MC can quickly "teleport" to known locations across the different maps.
Earning money in the beginning is very hard so the pace is slow at first, plus most of the affection is earnt through the acquisition and gifting of items, so extra ways to earn money in the early stages of the game would also help improving the user experince.
Overall I'm giving 4/5 stars because I enjoyed it and I see only improvements from now on. The development team are approachable, give frequent updates and keep the community engaged, which is also another big plus for me.