- Nov 5, 2017
- 58
- 146
I wanted to try my hand at making a renpy VN and I would like to know what kind of work flow I could do to build scenes for renders.
I know the bulk of development would be learning and creating the game itself in renpy but just being able to make a basic scene and an idea of how I would eventually go about creating the renders would help keep me motivated. I think I have a pretty fun idea for a VN and I think it'd be a fun hobby to work on in my spare time.
Right now my list of things I think I'll be using for scenes are:
Daz3d for creating/editing characters
Blender to import the characters for scene building/posing/rendering (maybe animation eventually)
Ren'py engine for the game itself
The premise of the game would be the MC is an aspiring amateur wrestler that wants to eventually make it big. It would be heavily inspired by games like Public Defense Corp, Being a Dik, and Desert Stalker.
It's also been recommended to me to start making the game in renpy and add renders in after but I still want to get my feet wet with at least creating a character, importing to blender, and then making a basic scene with some simple assets to render .
Any general recommendations on getting started, additional tools/software, and especially assets for creating characters/scenes would be greatly appreciated.
I know the bulk of development would be learning and creating the game itself in renpy but just being able to make a basic scene and an idea of how I would eventually go about creating the renders would help keep me motivated. I think I have a pretty fun idea for a VN and I think it'd be a fun hobby to work on in my spare time.
Right now my list of things I think I'll be using for scenes are:
Daz3d for creating/editing characters
Blender to import the characters for scene building/posing/rendering (maybe animation eventually)
Ren'py engine for the game itself
The premise of the game would be the MC is an aspiring amateur wrestler that wants to eventually make it big. It would be heavily inspired by games like Public Defense Corp, Being a Dik, and Desert Stalker.
It's also been recommended to me to start making the game in renpy and add renders in after but I still want to get my feet wet with at least creating a character, importing to blender, and then making a basic scene with some simple assets to render .
Any general recommendations on getting started, additional tools/software, and especially assets for creating characters/scenes would be greatly appreciated.