- Aug 7, 2017
- 35
- 16
TL;DR; What are some things you can do as a developer to compensate for a lack of graphics in your game (ex. sex scenes, character sprites)?
Hello everyone, I am an aspiring game developer with some fears about his first major game. I am still in the planning phase, but I want to make sure I take everything into account before starting the big project. While assessing my own skills I realized I cannot produce any art for my game. Now this wouldn't be a big problem for a normal game, you can probably find enough free assets on the internet to fill the base requirements.
The problem is I want to create an erotic game. I've been looking through the most popular ones and a majority, if not all of them, have really pretty visuals. That is something I cannot do in my current position. I'm confident in the other departments such as technical skill and game design (CS degree + experience developing games) and I believe I can still improve lots in my weaker points like writing and marketing.
So this is where I don't know how to proceed. Do you guys have any advice for a game with little to no graphics (think Lilith's Throne level, only some portraits and some textures for the items). Is it even worth getting in this field with no artistic talent? My current plan is to create a smaller scale game that I can finish in one or two years, hopefully gather enough support so I can afford commissioned art and then start working on more ambitious projects. Also any tips for a new contender in the scene would be much appreciated.
If it helps at all the game I'm currently thinking of is an RPG in a futuristic setting, with FGO/auto battler style combat. Maybe if it all goes well add in a crafting system and a planet management system. The main themes of the game would be competing with love rivals, so mostly vanilla and netorare. And don't worry, I don't want to make another RPG Maker copy.
Thank you in advance and sorry if this is a dumb question!
Hello everyone, I am an aspiring game developer with some fears about his first major game. I am still in the planning phase, but I want to make sure I take everything into account before starting the big project. While assessing my own skills I realized I cannot produce any art for my game. Now this wouldn't be a big problem for a normal game, you can probably find enough free assets on the internet to fill the base requirements.
The problem is I want to create an erotic game. I've been looking through the most popular ones and a majority, if not all of them, have really pretty visuals. That is something I cannot do in my current position. I'm confident in the other departments such as technical skill and game design (CS degree + experience developing games) and I believe I can still improve lots in my weaker points like writing and marketing.
So this is where I don't know how to proceed. Do you guys have any advice for a game with little to no graphics (think Lilith's Throne level, only some portraits and some textures for the items). Is it even worth getting in this field with no artistic talent? My current plan is to create a smaller scale game that I can finish in one or two years, hopefully gather enough support so I can afford commissioned art and then start working on more ambitious projects. Also any tips for a new contender in the scene would be much appreciated.
If it helps at all the game I'm currently thinking of is an RPG in a futuristic setting, with FGO/auto battler style combat. Maybe if it all goes well add in a crafting system and a planet management system. The main themes of the game would be competing with love rivals, so mostly vanilla and netorare. And don't worry, I don't want to make another RPG Maker copy.
Thank you in advance and sorry if this is a dumb question!