YES people would still play that!
Text-based games are quite popular I think, they can have a wider range of content and faster development simply because it is simpler to write than to try implementing features or finalizing art.
Sometimes , to make up for a lack of art some text-based games have detailed and elaborate sex scenes, but sometimes people keep it simpler, It depends on you as a writer and there are players for both; those who like to read, and those who like something shorter, punctual, or more cartoony and stylized, i myself don't like having to read large chunks of text.
In fact, I consider myself a half competent artist, both in making custom 2D and 3D art (not the best with backgrounds yet), however the game I am working on, while it will have art, I am making it a text-based game with no background images, to try and save on the amount of work i need to do, to make it easier and faster to make for me since I am busy with other things all the time.
So if you can make an interesting game, even if it is text only it should still be pretty good. While I myself am not much for novels or choose your own adventure, if the game includes exploration and or doing missions for people like a normal game (and if all the descriptions are short and focused/stylized) then I usually really like them. But you do you. I think twine is a good engine to use for such a game. I myself am using unity so that I can customize the art style or feel of the game (still using very minimal basic art and color, nothing serious). Worst case, you just need to commision one artist so you can make a title screen image or banner which you can use with your post when you make a post to share your game to help get the attention of readers.