- Oct 4, 2017
- 26
- 153
The morphs for figures and clothing adds load time when loading assets. To fix this, create a new library with all of the assets that you intend to use in your scene. Backup your original library, then uninstall all of the assets that you don't need. (This is quick and easy if you are using the install manager.) Pay close attention to your base figure morphs and make sure you don't uninstall morphs that require other morphs to use. This can be tedious at first, but if you are creating visuals for a comic, game, or vn, the assets will now load in seconds rather than minutes. Your dforce simulations and iray render times may be slightly reduced as well for lower end pc's.