tl;dr: really good art and I like the setup (of having 3 daughters), but the game is completely dragged down by the implementation of the story.
Art
Art
- The art of the daughters and side characters is beautiful. I was amazed how nice one of the kisses on the cheek looked.
- The developers did a good job of making the different looking daughters look related to their mother.
- The animation added is great. However, the only animation added was for a side character with a unnatural setup (a waitress trying to jump you mid-date). Even for a porn game the setup was awkward, killing most of my interest in this content. It's a shame so much time was spent on this rather than maybe a kissing/hugging animation with the daughters, or maybe one of them jumping in the pool.
- The daughters are interesting as characters, and different not just in looks.
- Too many side characters introduced in a single update. You're out of coma, and suddenly the whole world tries to fuck you, fuck you over, or settle their differences.
- The story tries to be deep, but fails at multiple points in the second update. I think the game intended to convey a feeling of slice of life with the daughters, but it really didn't work. The MC supposedly cares so much about his newly moved in daughters, but then the MC sleeps through a complete day (after already having had rest), goes on a date with a co-worker the day after despite his daughters only having arrived a couple of days before, and then proceeds to go on a date with just the single daughter. Maybe pick a further day in the future for the date, and just help them with their problem there and then? Maybe spend some time with your daughters who are actually still crying during the day due to their new situation.
- At the same time the daughters are acting like they've lived in the MC's house for years, immediately lounging in the pool and hanging out eating snacks without even needing to interact with MC. It feels like we've gone from a dramatic introduction, to a *5 months have passed and you are now living in a sandbox where every day your daughters just do random activities in the house*.
- Most of the side characters are overexaggerated and unrealistic. This can be okay in a less serious VN, but this game tries to be very serious but then has some over the top characters that just don't fit the setting.
- A cop that hates you so much, he performs various acts that would get him fired immediately, and not actually help him set up blackmail (a villian doesn't have to announce they're evil).
- A waitress that wants to have sex with you so much she isn't even able to hide her most basic intentions (as if we're playing a standard corruption MC in horny town game). A subtle hint of flirt and then trying to catch you in the bathroom would have at least been passable. A confrontation at the table, acting in such a way it upsets your date, and then the game assuming that your date would not notice you have sex in the staff bathroom?
- A model that likes you so much, she immediately wants your phone number. There isn't even any setup in the scene. The model just says he did such a good job, without the writer actually having tried to create that chemistry.
- All of these scenes could have worked. However, they were all set up too quickly, were made unbelievable and therefore removed my immersion from the game. Actually expanding this "the model and MC had a great time", etc, is part of what makes the story. And this is basically missing for any of the side character setups, and is even starting to happen with the daughters (e.g. the kissing scene).
- Too many side activities/plots. Vanessa, waitress, angry neighbour and model encounter all happen in the space of three days. It's okay to just have a day of slice of life, and create a sense of home and bonding with your daughters, without major events happening. Why do we need to have a date or confrontation on the same day we meet someone?
- The MC is a passive simp. For a game that touts a dark path and choice, you sure as hell can't make an actual impactful choice to deal with your encounters. Who in their right mind accepts to be stabbed or gives up their ID etc to a "cop" that has no right to ask for it? It's not like the MC was made to look afraid, he's just insanely submissive but at the same time really attractive to women(?).
- The different paths aren't paths. The MC's core dialogue tries to make him a good guy, but once in a while you get to have a choice at which point the MC can pretend to be a complete sociopath and suddenly perv or wreak havoc. This was handled much better in games like Our fate, that actually changes the thoughts of the MC and the further interactions with characters in the different paths.
- Story has some big inconsistencies, including Vanessa asking you for a coffee date, and then following with a scene complaining that you asked her instead. This is a big surprise given their 7 month timeline and alpha testing.