rangers/elves in Mediaeval & fantasy videogames/visual_novels

RobLocksley

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Oct 7, 2023
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In original (1970s) Dungeons & Dragons (D&D) through early-to-mid 1990s, elves could be fighters and magicians, which in Advanced D&D and the original roguelike (text-based overhead map) game that had character classes (Moria, forked to Angband, then Tales/Troubles of Middle-earth) fighter/magician dual-/multi-class is ranger. In those roleplaying games (RPGs) elven equipment/clothing looked more Mediaeval like in Robin Hood illustrations/books through mid-to-late 1900s, and looked normal. Their ears looked likevulcans'/romulans' in Star Trek. They had normal hair colours.

By late 1990s, new styles appeared, influenced by manga/anime. Equipment no longer looked Mediaeval, but fancy (often unrealistic) including clothes/armour sometimes looking more decorative than functional (not just on women, another large topic) and swords often had blades too large to lift easily (if iron/steel) with hilts that wouldn't be protective (at least not more than primitive/ancient Greek, viking, etc. swords, but didn't look like those rather than exaggeration of Mediaeval), and bows were too misshapen/thick to function/fire easily (or maybe lift very easily) also more decorative than functional. Elves' ears stuck out or even pointed downwards. Many had white/silver hair: even elven youths.

I really dislike the new style, which for ears is about all you can find in image search engines anymore due to artificial intelligence (AI) mostly copying the new style. When I tried AI image generators and specified don't stick out ears, they still did, and when I described in more detail don't, they did even more. It only worked to upload example images from Star Trek, but then copied its hairstyles instead of fantasy/Mediaeval. Only change I liked from old style males had short hair--unlike much of history--is that long hair became somewhat popular again.

In some of Western & Northern Europe (especially some Northern Teutonic/Gemanic/Norden) freemen & warriors/knights had long hair, but serfs/slaves/thralls didn't. Spartan hoplites had long hair. Long hair was even common/normal/standard for modern Western men before 1900 (you'd notice almost all artists/writers/musicians & intellectuals/philosophers/scientists/mathematicians in portraits from Renaissance through 1800s had it).

Do any Mediaeval or fantasy (Mediaeval or modern) videogames/adult_novels have traditional style main characters (MC) (humans or elves, long hair optional)? It's also preferred if the love interest(s) (single or harem) have complete pubic hair, and that there's no 'BDSM', bestiality, incest, gay/tran, lolichan, netorare/netori (NTR), rape, etc. or all is optional. Visual novels with 'choose your own adventure' or without is preferred over sandbox, but it's okay (but should be adventure (like later Zork), realistic art, text-based roguelike, and/or three-dimensional modelling, but preferably not eight-bit 1980s-videogame console-style maps unless not too large and very good plot/writing). Complete cheats/walkthroughs are preferred.

I'm not criticizing people who like new elves or associated eight-bit 1980s-console-videogame-style maps popular in Japanese computer role assumption games (JRAGs) (one RPG founder wrote single-player videogames aren't possible to have roleplaying (theatre between people) rather than role assumption (premade role restricted to confines of plot/system)).

Pretty good ones I played include The Fiery Scion and others, though the rest--despite being Mediaeval or 1900s--have ladies looking mostly/all like shaven Internet Age/Era pornstars (despite often unrealistic for setting) so I won't mention those (though did in an earlier post asking for such Mediaeval/fantasy videogame/visual_novel recommendations I didn't get on-topic reply).
 
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