It's OK-ish for what it is, a tiny time-waster game with not too much need to think.
Spawn demons from the range of your crystal, they attack and rape the invading heroines. For a successful rape they'll level up. If you fail a round you keep the increased levels and can try again slightly stronger.
This also causes some issues though, you cannot spawn more of the stronger monsters so they are much harder to train (as the weaker mobs can rape and level a lot of girl at the same time). I got my kobolds easily up to lvl 30 while the big chungus demon struggles to level over 14.
There is not much room for strategy in this game. As soon as a monster is spawned you have absolutely no control over what it will do and the AI is extremely Willie Wonka. Later enemies get ranged attacks and can hit directly hit your dungeon core as soon as they spawn trough all your units.
There are some CG's in the "story" but they are super uninspired, heavily censored, with two images per scene that are almost identical.
Spawn demons from the range of your crystal, they attack and rape the invading heroines. For a successful rape they'll level up. If you fail a round you keep the increased levels and can try again slightly stronger.
This also causes some issues though, you cannot spawn more of the stronger monsters so they are much harder to train (as the weaker mobs can rape and level a lot of girl at the same time). I got my kobolds easily up to lvl 30 while the big chungus demon struggles to level over 14.
There is not much room for strategy in this game. As soon as a monster is spawned you have absolutely no control over what it will do and the AI is extremely Willie Wonka. Later enemies get ranged attacks and can hit directly hit your dungeon core as soon as they spawn trough all your units.
There are some CG's in the "story" but they are super uninspired, heavily censored, with two images per scene that are almost identical.