This game is worth your time. One of the best games I've seen here so far, but it suffers from poor balancing.
Early game is borderline unforgivable, mid game is fun, late game is incredibly easy and is basically a gallery mode at that point.
Art is amazing, both special events and regular night gameplay are very well drawn and just look amazing. Probably one of the few actually fappable pixel games.
Sound, UI and experience are very professional, PC UI is very charming. The overall feel of the game is great.
Gameplay is pretty varied: you have nightly minigame, where you molest your roommate; in the mornings you can go jogging which is its own minigame, with basic combat because apparently the entire city is out to beat the shit out of you; study books that you can buy to increase your attributes persona style; and cook food which is also its own minigame (pro-tip!!! Do that as early as you can as it gives you an energy regen buff, which is super important in the early game). Then there's persona style classes, where you have to answer a question correctly (part of it requires real world knowledge, part in-game lore which you have no option but to guess) and regualr day to day events. On Friday there's a party where you have to make sure you make a good impression on guests while not passing out from alcohol. So far, the party event is the only time where the game uses dice mechanics where every time you try to do something the game rolls a 6-die and adds a bonus from your attribute. Point is, that there's lots to do and you will suck ass at all of it, because MC is an imbecile.
If you wish to avoid spoilers, do not read past that, just know, that being ass at everything for the first 13-ish days is normal and is by design, just focus on managing your energy and increase it with jogging when you can. The game is very cool if you manage to pass early game hell.
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By the end of two weeks, you learn that you can go back in time to the beginning of the game while keeping all your money and upgrades, that is the main point of the game: each two week long loop you start out cooler and richer until you eventually get the girl, explore everything and get bored, then you can end the loop (which currently has no ending).
The main issues I have with the game are as follows:
1. The energy gain on jogging is absurd, there either should be a cap that you need to unlock somehow or it should just slow down incrementally the more energy you have. It is incredibly easy to go past 1k and once you do that you forget about needing to manage your energy.
2. The party event is unforgiving enen on later loops. The cop event just ending it abruptly if you roll badly is irritating, because now you need to wait 14 days to do it again. It would help a lot,if there was an upgrade that would let you see a chance of a roll success before making a choice (like in most games that do skill checks).
3. As an addendum to the previous point, the loop feels a bit long. Maybe making it 7 days would actually feel better, because there's nothing to do past the first Friday. Of course, this could be made for future events, but for now week 2 is dull.
4. New time stop mechanic is too overpowered. Upgrading it twice (which is like two jogs worth of resources) lets you skip pretty much all night checks and just do your thing immediatelly, which is cool as a late game addition but not as something you can upgrade by several levels by the end of loop 1. +10 secs per level is also way too much.
5. Speaking of jogs, fighting is very easy to abuse once you get enough energy. Even late game enemies can be looped easily in a way where the can't do much damage.
6. Hitboxes during the Cooking minigame are infuriating. That god damn pan is sticking to everything but where I need it to be.
7. This is the most subjective, but the game feels like it needs a fail state. Right now, if you are discovered during night, you just restart it. Maybe failing to pay rent two times in a row, or something like that should give you a bad end?
Also, not as much of an issue as a funny thing: even if you are at max relationship, Yuna will still lose a few points if you fail to answer a question in class, which then leads to a funny situation where she refuses your advances during the shower event cause you've embarassed yourself in front of the class this morning. Kinda silly.
Overall, goated gameplay, but needs refining. Amazing art, great game. Probably the most potential out of any game currently on this site.