Yes is fair and good feedback, I will take a look and update it for the next release together with the new content.Okay, this is actually a fair criticism. It was one of the few things that bothered me also, even though I liked the game overall.
Sommando, if there's a way to shorten or remove the big pauses between messages (or even better, allow the player to advance through messages and breaks using a key press to skip) - that would be ideal, particularly for if the player talks to an NPC with nothing new to say. Admittedly, I haven't spent much time in RPGM, so I don't know what kind of options there are for implementing, but definitely a QOL improvement if it can be done.
Also I saw your review, glad you liked it and went in details. Thanks buddy