Refit the start position

amster22

Well-Known Member
Nov 13, 2019
1,220
2,233
On the first image, the origin is at the good position, ie the projection of the hip center to the initial foot plane and the angles are modified as you have rotated your figure.
It is not the most convenient for your posing but DS has no way to guess what you want to do.
So there is no automatic way to fix the origin.

But there are tools to do that.
mcasual has a good script to change origin/axis of anything
For simple situations, you can just select the figure, create>new null, position the null where you want the origin to be and parent your figure in place to this null. Then, you can rotate the null around its origin and the figure will follow.
 

recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
6,274
22,424
This is a good example of a pose made by someone who doesn't know how to pose properly, usually poses like that are posed from the hip, to avoid such flaws and make it possible to rotate the figure properly.
The best thing to do is avoid pose-packs from this vendor in the future... or hope that he gets it right next time^^