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215303j
Guest
Guest
I notice that quite regularly, often half-way or even beyond that, in developing a game, a dev suddenly has a change of heart and decides to do a "remake".
At this point, the game often already has several hours of gameplay.
In some cases, these games could be ended in two / three updates.
But instead, the devs abandons the original version, creates a remake with recycled content, and then spend a year or so to get back to the story progression of the original.
In my opinion, this makes absolutely zero sense.
I think it would be much better to just end that game if the dev is fed up with it.
I get that during development, the dev may regret some choices in the game design he made earlier.
But why not finish the first game and then make a better one?
Engine changes are maybe the exception.
At this point, the game often already has several hours of gameplay.
In some cases, these games could be ended in two / three updates.
But instead, the devs abandons the original version, creates a remake with recycled content, and then spend a year or so to get back to the story progression of the original.
In my opinion, this makes absolutely zero sense.
I think it would be much better to just end that game if the dev is fed up with it.
I get that during development, the dev may regret some choices in the game design he made earlier.
But why not finish the first game and then make a better one?
Engine changes are maybe the exception.